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General Tabletop Discussion
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5e witches, your preferred implementation?
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<blockquote data-quote="Remathilis" data-source="post: 8530482" data-attributes="member: 7635"><p>In honesty, their were only ever they broad concept classes: fighting-man and magic-user. Even the OD&D cleric was a fairly narrow archetype (Christian crusader and vampire hunter) and the Thief clearly so. Everything else (druid, paladin, ranger, bard, illusionist, assassin, barbarian, monk, cavalier, etc.) were just specialization of specialization. </p><p></p><p>Flash forward 50 years and the archetypes both don't have a lot of give to them and a lot of history, so I can't imagine them removing the druid and making it a section of a new animist class with again m shaman, witch and whatever.</p><p></p><p>I kinda wish they'd rip the band-aid off and just add some new classes and subclasses to the game that touch on requested archetypes like witch, psion or shaman. My general thought though is even with a disclaimer and playtest, they got too much negative feedback over the samurai and cavalier, so they have moved towards design that is more fantastical than archetypal. People are less likely to complain about a rune knight or scribe wizard than they are a samurai or witch.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 8530482, member: 7635"] In honesty, their were only ever they broad concept classes: fighting-man and magic-user. Even the OD&D cleric was a fairly narrow archetype (Christian crusader and vampire hunter) and the Thief clearly so. Everything else (druid, paladin, ranger, bard, illusionist, assassin, barbarian, monk, cavalier, etc.) were just specialization of specialization. Flash forward 50 years and the archetypes both don't have a lot of give to them and a lot of history, so I can't imagine them removing the druid and making it a section of a new animist class with again m shaman, witch and whatever. I kinda wish they'd rip the band-aid off and just add some new classes and subclasses to the game that touch on requested archetypes like witch, psion or shaman. My general thought though is even with a disclaimer and playtest, they got too much negative feedback over the samurai and cavalier, so they have moved towards design that is more fantastical than archetypal. People are less likely to complain about a rune knight or scribe wizard than they are a samurai or witch. [/QUOTE]
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