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General Tabletop Discussion
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5e witches, your preferred implementation?
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<blockquote data-quote="Shardstone" data-source="post: 8542815" data-attributes="member: 6807784"><p>In every culture that has witchcraft, you see some similarities. You see telepathy, expanded awareness, extrasensory perception, and the ability to learn information through mental detection instead of other methods. These enable the witch to do whatever divine stuff that culture calls magic.</p><p></p><p>So what if the witch was a Psion + a spellcaster? The witch could have a handful of Psionic Powers she powers with psi dice, and then spell slots ala Pact Casting. The Witch uses their psionic abilities to get into contact with different kinds of beings or forces, such as demons or elemental spirits or even ideas like fate. These witches then form covens, which are psionically linked and who dedicate their abilities to some arcane or divine concept. The Coven of Fates who all are oracles, the Midnight Coven who are diabolist, and the Coven of the Wilds who use their psionic abilities to commune with nature.</p><p></p><p>This is a very radical combination of the Witch and the Psion IMO, but I can easily create more 3 subclasses for it, it makes sense with all the psychic powers seen in witches across the globe, and using one's mind to alter the weave is the base of psionics in 5E. This also lets you combine powers with spells. </p><p></p><p>You could go further and make a Bene Gesserit witch archetype (The Coven of Rulers), fairy tale witches (the Coven of Fables), and so on, creating a strong narrative, mainstream genre push to the archetype.</p><p></p><p>I don't think anyone will agree with this vision, but I think if I had to have a witch, this kind of coven-based psion witch would be what I think would be the most fun to play and make the most sense for being added to the game.</p></blockquote><p></p>
[QUOTE="Shardstone, post: 8542815, member: 6807784"] In every culture that has witchcraft, you see some similarities. You see telepathy, expanded awareness, extrasensory perception, and the ability to learn information through mental detection instead of other methods. These enable the witch to do whatever divine stuff that culture calls magic. So what if the witch was a Psion + a spellcaster? The witch could have a handful of Psionic Powers she powers with psi dice, and then spell slots ala Pact Casting. The Witch uses their psionic abilities to get into contact with different kinds of beings or forces, such as demons or elemental spirits or even ideas like fate. These witches then form covens, which are psionically linked and who dedicate their abilities to some arcane or divine concept. The Coven of Fates who all are oracles, the Midnight Coven who are diabolist, and the Coven of the Wilds who use their psionic abilities to commune with nature. This is a very radical combination of the Witch and the Psion IMO, but I can easily create more 3 subclasses for it, it makes sense with all the psychic powers seen in witches across the globe, and using one's mind to alter the weave is the base of psionics in 5E. This also lets you combine powers with spells. You could go further and make a Bene Gesserit witch archetype (The Coven of Rulers), fairy tale witches (the Coven of Fables), and so on, creating a strong narrative, mainstream genre push to the archetype. I don't think anyone will agree with this vision, but I think if I had to have a witch, this kind of coven-based psion witch would be what I think would be the most fun to play and make the most sense for being added to the game. [/QUOTE]
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