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<blockquote data-quote="halfling rogue" data-source="post: 6508609" data-attributes="member: 6779182"><p>So my game with 3 of my children is about to pivot from Lost Mine to a homebrewed adventure. As I mentioned above I really felt like the kids were getting somewhat restless with the written adventure because they were wondering when they were going to start doing the things related to their character.</p><p></p><p>When we did character creation, I simply just sat them down and asked questions. One of the questions related to the "Bonds" trait and this is where they developed the ideas around their characters. For me I just saw it as a way for them to play their characters, but for them it became the goal of the game.</p><p></p><p>So from our last session, they finished clearing out the Redbrand Hideout, and they have a little goblin friend named Droop who has promised to show them to Cragmaw Castle.</p><p></p><p>When they exited the Manor and were passing by the Sleeping Giant tavern, the woman that they rescued from the Redbrand prison saw them and made a scene of much thanks. The townspeople gathered to see the commotion and soon it was discovered that these three adventurers wiped out the Redbrands. The town of Phandalin hails them as heroes.</p><p></p><p>I made it so the owner of the Sleeping Giant was a large gruff man (rather than the dwarf per the adventure) whose tavern was shabby and gross, on account of the Redbrands. When he was speaking to the party he offered them free rooms and food for thanks in defeating the Redbrands. They remembered that they were originally staying at the much nicer Stonehill Inn down the way, but they offered money to the proprietor so that he could renovate and start anew. This was unexpected but awesome. If ever they return to Phandalin I'm going to have the Sleeping Giant be the best place to visit and a mark of the town's prosperity.</p><p></p><p>Before I pivoted the adventure I needed to tie up some loose ends:</p><p></p><p>While they were eating, Sildar Halwinter came to see what all the hubub was about, discovered his friends, and got the downlow on Iarno. I may have them encounter Iarno later, but Sildar promised to have his alliance look into it, and without the aid of his Redbrand thugs Iarno couldn't do much more harm to Phandalin. The kids seemed satisfied with this so that storyline is tied up for now.</p><p></p><p>Also, early on I had Edermath the former adventurer spur them on to defeat the Redbrands. I had him also enter to eat with them as he had heard of their success. Edermath was curious about their backgrounds and as they spoke he seemed to know just as much about them as they did and they were all wondering how this could be. He would say things to himself like, "So it is true" and "I thought as much".</p><p></p><p>I am going to have Edermath be the pivot. He is an old adventurer and I'll have it that he knows of a wizard who more or less is connected to all three of the party characters. Edermath has heard tales of these and after confirming their backstory he is going to contact the wizard (who has been looking for them). Edermath tells them that they must continue their quest to find Gundren and rid the Cragmaw Castle of its inhabitants. Once this is done, they will find an old ruin not too far away. After they deal with Cragmaw Castle, they are to "meet someone who can explain more". This will be the wizard who will more or less send them on their new quest. </p><p></p><p>I think I'll not have the doppleganger at Cragmaw when they come. I'm also considering whether or not to include the Black Spider, as the kids have heard him once or twice. The idea is that after Cragmaw if they can save Gundren, that Edermath will send Gundren's brothers to fetch him and take him back to Phandalin to continue his discovery of Wave Echo Cave. Save Gundren, the map, find Sildar's sword. Once this is done, then Phandalin will be safe. So this now will be the end of our Lost Mine adventure.</p><p></p><p>I may post some updates every now and then. Partially to reveal some fun things the kids come up with, or challenges that take place with gaming with young kids, but maybe to track how the story goes if people are interested.</p></blockquote><p></p>
[QUOTE="halfling rogue, post: 6508609, member: 6779182"] So my game with 3 of my children is about to pivot from Lost Mine to a homebrewed adventure. As I mentioned above I really felt like the kids were getting somewhat restless with the written adventure because they were wondering when they were going to start doing the things related to their character. When we did character creation, I simply just sat them down and asked questions. One of the questions related to the "Bonds" trait and this is where they developed the ideas around their characters. For me I just saw it as a way for them to play their characters, but for them it became the goal of the game. So from our last session, they finished clearing out the Redbrand Hideout, and they have a little goblin friend named Droop who has promised to show them to Cragmaw Castle. When they exited the Manor and were passing by the Sleeping Giant tavern, the woman that they rescued from the Redbrand prison saw them and made a scene of much thanks. The townspeople gathered to see the commotion and soon it was discovered that these three adventurers wiped out the Redbrands. The town of Phandalin hails them as heroes. I made it so the owner of the Sleeping Giant was a large gruff man (rather than the dwarf per the adventure) whose tavern was shabby and gross, on account of the Redbrands. When he was speaking to the party he offered them free rooms and food for thanks in defeating the Redbrands. They remembered that they were originally staying at the much nicer Stonehill Inn down the way, but they offered money to the proprietor so that he could renovate and start anew. This was unexpected but awesome. If ever they return to Phandalin I'm going to have the Sleeping Giant be the best place to visit and a mark of the town's prosperity. Before I pivoted the adventure I needed to tie up some loose ends: While they were eating, Sildar Halwinter came to see what all the hubub was about, discovered his friends, and got the downlow on Iarno. I may have them encounter Iarno later, but Sildar promised to have his alliance look into it, and without the aid of his Redbrand thugs Iarno couldn't do much more harm to Phandalin. The kids seemed satisfied with this so that storyline is tied up for now. Also, early on I had Edermath the former adventurer spur them on to defeat the Redbrands. I had him also enter to eat with them as he had heard of their success. Edermath was curious about their backgrounds and as they spoke he seemed to know just as much about them as they did and they were all wondering how this could be. He would say things to himself like, "So it is true" and "I thought as much". I am going to have Edermath be the pivot. He is an old adventurer and I'll have it that he knows of a wizard who more or less is connected to all three of the party characters. Edermath has heard tales of these and after confirming their backstory he is going to contact the wizard (who has been looking for them). Edermath tells them that they must continue their quest to find Gundren and rid the Cragmaw Castle of its inhabitants. Once this is done, they will find an old ruin not too far away. After they deal with Cragmaw Castle, they are to "meet someone who can explain more". This will be the wizard who will more or less send them on their new quest. I think I'll not have the doppleganger at Cragmaw when they come. I'm also considering whether or not to include the Black Spider, as the kids have heard him once or twice. The idea is that after Cragmaw if they can save Gundren, that Edermath will send Gundren's brothers to fetch him and take him back to Phandalin to continue his discovery of Wave Echo Cave. Save Gundren, the map, find Sildar's sword. Once this is done, then Phandalin will be safe. So this now will be the end of our Lost Mine adventure. I may post some updates every now and then. Partially to reveal some fun things the kids come up with, or challenges that take place with gaming with young kids, but maybe to track how the story goes if people are interested. [/QUOTE]
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