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5e with Young Kids
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<blockquote data-quote="wedgeski" data-source="post: 6543202" data-attributes="member: 16212"><p>Only if the ship <em>actually</em> sinking is an outcome you're happy with. You could instead measure degrees of success by the number of crewmen killed, cargo lost, damage done, etc. The voyage might take longer (and be more vulnerable to the weather or other predators) unless repairs to the sails etc. are made, or the PC's can think of other ways to help. The fight as a whole could have revealed something surprising about what the ship was carrying, or who is on board. If you do decide to wreck the ship, have the survivors wash up somewhere for extra adventures!</p></blockquote><p></p>
[QUOTE="wedgeski, post: 6543202, member: 16212"] Only if the ship [I]actually[/I] sinking is an outcome you're happy with. You could instead measure degrees of success by the number of crewmen killed, cargo lost, damage done, etc. The voyage might take longer (and be more vulnerable to the weather or other predators) unless repairs to the sails etc. are made, or the PC's can think of other ways to help. The fight as a whole could have revealed something surprising about what the ship was carrying, or who is on board. If you do decide to wreck the ship, have the survivors wash up somewhere for extra adventures! [/QUOTE]
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