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<blockquote data-quote="halfling rogue" data-source="post: 6568123" data-attributes="member: 6779182"><p>So we <em>finally</em> had an opportunity to play yesterday and yes...they battled a kracken...</p><p></p><p>So for anyone interested in how they got there....From Lost Mine the kids cleared Cragmaw Castle, saved Gundren, and all is now well in Phandalin. Just north of the Castle the party and their goblin friend Droop met up with a blind wizard who has mysterious ties to their past. He revealed the truth of their backgrounds and sent them on a new mission across the sea. The plan was that he would travel with them. So they found a port at Neverwinter, found a merchant ship called The Dragon Spray and just before they set sail a loose end from Lost Mine showed up. Iarno the wizard showed up in dramatic fashion with 'splosions. The wizard (who had paid the captain with oodles of gold) told him to set sail and before the party could react the wizard hopped off the ship to face Iarno. The party was helpless as they watched the wizards battle it out. They know not his fate as they were out of sight before the end of the battle. </p><p></p><p>Now they were on the sea, and with instructions given on a hastily written note the party knows that they must head to Crossbridge and find Samrick. So while they were on the open sea I had them banter about with some of the sailors and the captain and they discovered that an important figure was aboard (Here I had them actually come up with who was aboard...they recommended it was the Duke of Neverwinter...so I rolled with it) The Duke of Neverwinter was the owner of the Dragon Spray and was on his way to Crossbridge to finalize a very important deal. He's not too secretive about his love of money and is always flaunting his wealth...(unknown to the party, word has gotten round to some unscrupulous folk that he's off to Crossbridge 'secretly' aboard one of his ships)</p><p></p><p>After about a day and a half and just after the ship weathers a rough storm, the kracken is spotted...</p><p></p><p>So I had no real point of reference for this encounter so much of it was just made up. I took the stats from the Giant Octopus in the Basic Document and I beefed it up. I distributed HP to 6 tentacles and its body. 4 would attack the ship while 2 would attack the crew. I soon realized that the HP per tentacle I assigned was too little so I bumped it up early on during the fight. After one tentacle was incapacitated the others had a heyday. I stated the Ship on the fly and determined that any damage could be repaired as long as it didn't drop to 0hp. One tentacle smashed the front of the ship while another got tangled in the sail. A third one swiped 9 crew members into the sea in one go. One grabbed the mast though it wasn't able to do much damage. The kids freaked out, especially when 9 crew members were swept into the drink. But they responded heroically. Dashing here and there, slicing and dicing through tentacles. Swinging on ropes from one end of the ship to the other. Saving the captain who had been nearly smashed. Things were nearing the end when my son briefly mentioned something about wishing they could see it's face. With only two tentacles (at the front of the ship) left, I had the kracken pull down the front of the boat and his head emerged with a mass of teeth. Teeth which took a hefty bite right out of the front, chomping off the dragon head of the Dragon Spray. Then the ship began to tip more and more and I had them make a dexterity saving throw to see if they could react and grab something to hold before they slid. 2 of them succeeded. My 5 year old failed the throw and was sliding to the wide gaping maw.</p><p></p><p>My son had released arrow in the back of it's throat. It hurt but not enough. And at the last second my 10 year old cast a firebolt cantrip into it's mouth. A miss would mean her sister would likely be eaten alive. Everyone held their breath...and she rolled...a natural 20!</p><p></p><p>The damage was more than enough to finish the job so I ruled that his head exploded. [Cheers!] But also that he released the ship and it more or less catapulted everyone again the other way. No harm there. Someone asked where the Duke was. "In safety down below!" was the response. "Whew" they were glad he wasn't knocked off the ship. And just as they stood up they realized they were in trouble. Their fears were confirmed when they heard the captain shout, "We're sinking! She's going down!"</p><p></p><p>And that's where we ended our session...</p></blockquote><p></p>
[QUOTE="halfling rogue, post: 6568123, member: 6779182"] So we [I]finally[/I] had an opportunity to play yesterday and yes...they battled a kracken... So for anyone interested in how they got there....From Lost Mine the kids cleared Cragmaw Castle, saved Gundren, and all is now well in Phandalin. Just north of the Castle the party and their goblin friend Droop met up with a blind wizard who has mysterious ties to their past. He revealed the truth of their backgrounds and sent them on a new mission across the sea. The plan was that he would travel with them. So they found a port at Neverwinter, found a merchant ship called The Dragon Spray and just before they set sail a loose end from Lost Mine showed up. Iarno the wizard showed up in dramatic fashion with 'splosions. The wizard (who had paid the captain with oodles of gold) told him to set sail and before the party could react the wizard hopped off the ship to face Iarno. The party was helpless as they watched the wizards battle it out. They know not his fate as they were out of sight before the end of the battle. Now they were on the sea, and with instructions given on a hastily written note the party knows that they must head to Crossbridge and find Samrick. So while they were on the open sea I had them banter about with some of the sailors and the captain and they discovered that an important figure was aboard (Here I had them actually come up with who was aboard...they recommended it was the Duke of Neverwinter...so I rolled with it) The Duke of Neverwinter was the owner of the Dragon Spray and was on his way to Crossbridge to finalize a very important deal. He's not too secretive about his love of money and is always flaunting his wealth...(unknown to the party, word has gotten round to some unscrupulous folk that he's off to Crossbridge 'secretly' aboard one of his ships) After about a day and a half and just after the ship weathers a rough storm, the kracken is spotted... So I had no real point of reference for this encounter so much of it was just made up. I took the stats from the Giant Octopus in the Basic Document and I beefed it up. I distributed HP to 6 tentacles and its body. 4 would attack the ship while 2 would attack the crew. I soon realized that the HP per tentacle I assigned was too little so I bumped it up early on during the fight. After one tentacle was incapacitated the others had a heyday. I stated the Ship on the fly and determined that any damage could be repaired as long as it didn't drop to 0hp. One tentacle smashed the front of the ship while another got tangled in the sail. A third one swiped 9 crew members into the sea in one go. One grabbed the mast though it wasn't able to do much damage. The kids freaked out, especially when 9 crew members were swept into the drink. But they responded heroically. Dashing here and there, slicing and dicing through tentacles. Swinging on ropes from one end of the ship to the other. Saving the captain who had been nearly smashed. Things were nearing the end when my son briefly mentioned something about wishing they could see it's face. With only two tentacles (at the front of the ship) left, I had the kracken pull down the front of the boat and his head emerged with a mass of teeth. Teeth which took a hefty bite right out of the front, chomping off the dragon head of the Dragon Spray. Then the ship began to tip more and more and I had them make a dexterity saving throw to see if they could react and grab something to hold before they slid. 2 of them succeeded. My 5 year old failed the throw and was sliding to the wide gaping maw. My son had released arrow in the back of it's throat. It hurt but not enough. And at the last second my 10 year old cast a firebolt cantrip into it's mouth. A miss would mean her sister would likely be eaten alive. Everyone held their breath...and she rolled...a natural 20! The damage was more than enough to finish the job so I ruled that his head exploded. [Cheers!] But also that he released the ship and it more or less catapulted everyone again the other way. No harm there. Someone asked where the Duke was. "In safety down below!" was the response. "Whew" they were glad he wasn't knocked off the ship. And just as they stood up they realized they were in trouble. Their fears were confirmed when they heard the captain shout, "We're sinking! She's going down!" And that's where we ended our session... [/QUOTE]
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