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5E Without Magic (PCs)
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<blockquote data-quote="GamerforHire" data-source="post: 9126988" data-attributes="member: 7042364"><p>I think you could play a perfectly fine and enjoyable 5e campaign with no spellcasters in the party, at least through mid-levels. After the party hit about level 5, you would need to become judicious about which monsters and situations you created for the campaign, because some higher level monsters really require the party to have access to magic to fight them effectively; however, even this problem can be mitigated by providing the party access to appropriate magic items. Can you play a higher-level published adventure with a party containing no spellcasters? Probably not. But in a homebrew campaign, sure.</p><p></p><p>It is also not necessary to go out and create a dozen new non-spellcasting classes just because you are not allowing spellcasters. It is not the end of the world if the adventuring party has two Fighters and two Rogues; presumably your campaign will have more for these non-spellcasting types to do because you are not designing anything for spellcasters.</p></blockquote><p></p>
[QUOTE="GamerforHire, post: 9126988, member: 7042364"] I think you could play a perfectly fine and enjoyable 5e campaign with no spellcasters in the party, at least through mid-levels. After the party hit about level 5, you would need to become judicious about which monsters and situations you created for the campaign, because some higher level monsters really require the party to have access to magic to fight them effectively; however, even this problem can be mitigated by providing the party access to appropriate magic items. Can you play a higher-level published adventure with a party containing no spellcasters? Probably not. But in a homebrew campaign, sure. It is also not necessary to go out and create a dozen new non-spellcasting classes just because you are not allowing spellcasters. It is not the end of the world if the adventuring party has two Fighters and two Rogues; presumably your campaign will have more for these non-spellcasting types to do because you are not designing anything for spellcasters. [/QUOTE]
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