Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Talking the Talk
5E WotBS Rogues' Gallery
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GreenKarl" data-source="post: 6840125" data-attributes="member: 6801242"><p><strong>Toby Greenberry</strong></p><p>Stout Halfling Male Ranger</p><p>[sblock=game info]</p><p>[ATTACH]75188[/ATTACH]</p><p>Toby Goodberry grew up in a small outlying village in the forests in the <strong>Shining Land of Shahalesti</strong>. His life was fairly normal, expect that there were some caves not far into the woods that had always had a foul reputation. Every few years some dark beast or another would crawl up from the depths of the earth and threaten the surrounding lands. It was from these experiences that Toby learned his trades of woodcraft and was taught how to fight these strange creatures from the deep. </p><p></p><p>Toby was always a bit of a dreamer and a wander also. He loves to explore and see new things. For the last few years he has been working as a caravan scout for those merchants passing back and forth through <strong>Gate Pass </strong>between the two great nations. He enjoyed this life greatly even though it kept him from seeing his family very often.</p><p></p><p>Of late, Toby has seen the days darken and fear spread into the lands. Rumors of war and conquest are on everyone’s lips. He recently heeded the call for aid from the wizards of <em>Lyceum</em>. Now, on New Years’ Eve in the great city he is set to find his contract at the <em>Poison Apple Pub</em>, to set himself against the warmongers of the world… </p><p></p><p><strong>Race</strong>: Halfling (Stout), <strong>Class</strong>: Ranger, <strong>Level</strong>: 2</p><p><strong>Age</strong>: 21, <strong>Height</strong>: 3' 2", <strong>Weight</strong>: 45lbs, <strong>Eyes</strong>: Brown, <strong>Hair</strong>: Sandy Brown</p><p></p><p><strong>Hit Point</strong>: 20 (10+d10+4 CON) </p><p><strong>AC</strong>: 14/16 (11 Armor +3 DEX, with shield +2)</p><p><strong>ATTACKS</strong>: Short Sword (to hit +5, damage 1d6+3), Short Bow (to hit +7, damage 1d6+3)</p><p><strong>ALN</strong>: Chaotic Good</p><p><strong>Init</strong>: +3, <strong>Speed</strong>: 25ft</p><p><strong>Passive Perception</strong>: 13</p><p><strong>Proficiency Bonus</strong>: +2, <strong>Saves</strong>: Strength, Dexterity</p><p><strong>Language</strong>: Common, Halfling, Ork, Under Common</p><p></p><p><strong>Abilities</strong></p><p>STR 10 (+0/+2)</p><p>DEX 17 (+3/+5)</p><p>CON 14 (+2)</p><p>INT 12 (+1)</p><p>WIS 13 (+1)</p><p>CHA 10 (+0)</p><p></p><p><strong>Racial Traits</strong>: </p><p>*Lucky (re-roll a 1, must accept this roll)</p><p>*Bravery (advantage on saving throws vs. being frightened)</p><p>*Halfling Nimbleness (can move through space of creatures larger then small)</p><p>*Stout Resilience (advantage and resistant vs. poisons)</p><p></p><p><strong>Background</strong>: Outlander</p><p><em>Origin</em>: Guide</p><p><em>Skills</em>: Athletics, Survival</p><p>Feature: Wanderer (excellent memory with maps)</p><p><em>Personality</em>: I'm driven by wanderlust that led me away from my home</p><p><em>Ideal</em>: <strong><em>Change</em></strong> - Life is like the seasons, in constant change and we must change with it.</p><p><em>Bond</em>: My family and friends are most important to me, even when I am away from them</p><p><em>Flaw</em>: I fear and hate creatures of the aberration type</p><p></p><p><strong>Ranger Traits</strong></p><p><em>Favored Enemy</em>: Aberrations</p><p><em>Natural Explorer</em>: Forest</p><p><em>Fighting Style</em>: Archery (+2)</p><p><em>Spellcaster</em>: two 1st level Ranger; <em>Spells Know</em>: Cure Wounds, Hunter's Mark</p><p><em>Skills</em>: Nature, Perception, Stealth</p><p></p><p><strong>Skills</strong></p><p><strong></strong>Acrobatics (DEX) +3</p><p>Animal Handling (WIS) +1</p><p>Arcana (INT) +1</p><p>Athletics (STR)* +2</p><p>Deception (CHA) +0</p><p>History (INT) +1</p><p>Insight (WIS) +1</p><p>Intimidation (CHA) +0</p><p>Investigation (INT)+1</p><p>Medicine (WIS) +1</p><p>Nature (INT)* +3</p><p>Perception (WIS)* +3</p><p>Performance (CHA) +0</p><p>Persuasion (CHA) +0</p><p>Religion (INT) +1</p><p>Sleight of Hands (DEX) +3</p><p>Stealth (DEX)* +5</p><p>Survival (WIS)* +3</p><p><strong></strong></p><p><strong>Gear</strong></p><p><strong></strong>Leather armor (AC11)</p><p>Shield (AC+2), 10gp</p><p>2 Short Swords (1d6 piercing, finesse, light)</p><p>Shortbow (1d6 piercing, two-handed) with 20 arrows </p><p>A staff (1d6 bludgeoning, versatile 1d8)</p><p>Hunting trap</p><p>Trophy from an animal you killed (an Endercap tooth)</p><p>Traveler's Clothing</p><p>Belt pouch with 100gp[/sblock]</p></blockquote><p></p>
[QUOTE="GreenKarl, post: 6840125, member: 6801242"] [B]Toby Greenberry[/B] Stout Halfling Male Ranger [sblock=game info] [ATTACH=CONFIG]75188._xfImport[/ATTACH] Toby Goodberry grew up in a small outlying village in the forests in the [B]Shining Land of Shahalesti[/B]. His life was fairly normal, expect that there were some caves not far into the woods that had always had a foul reputation. Every few years some dark beast or another would crawl up from the depths of the earth and threaten the surrounding lands. It was from these experiences that Toby learned his trades of woodcraft and was taught how to fight these strange creatures from the deep. Toby was always a bit of a dreamer and a wander also. He loves to explore and see new things. For the last few years he has been working as a caravan scout for those merchants passing back and forth through [B]Gate Pass [/B]between the two great nations. He enjoyed this life greatly even though it kept him from seeing his family very often. Of late, Toby has seen the days darken and fear spread into the lands. Rumors of war and conquest are on everyone’s lips. He recently heeded the call for aid from the wizards of [I]Lyceum[/I]. Now, on New Years’ Eve in the great city he is set to find his contract at the [I]Poison Apple Pub[/I], to set himself against the warmongers of the world… [B]Race[/B]: Halfling (Stout), [B]Class[/B]: Ranger, [B]Level[/B]: 2 [B]Age[/B]: 21, [B]Height[/B]: 3' 2", [B]Weight[/B]: 45lbs, [B]Eyes[/B]: Brown, [B]Hair[/B]: Sandy Brown [B]Hit Point[/B]: 20 (10+d10+4 CON) [B]AC[/B]: 14/16 (11 Armor +3 DEX, with shield +2) [B]ATTACKS[/B]: Short Sword (to hit +5, damage 1d6+3), Short Bow (to hit +7, damage 1d6+3) [B]ALN[/B]: Chaotic Good [B]Init[/B]: +3, [B]Speed[/B]: 25ft [B]Passive Perception[/B]: 13 [B]Proficiency Bonus[/B]: +2, [B]Saves[/B]: Strength, Dexterity [B]Language[/B]: Common, Halfling, Ork, Under Common [B]Abilities[/B] STR 10 (+0/+2) DEX 17 (+3/+5) CON 14 (+2) INT 12 (+1) WIS 13 (+1) CHA 10 (+0) [B]Racial Traits[/B]: *Lucky (re-roll a 1, must accept this roll) *Bravery (advantage on saving throws vs. being frightened) *Halfling Nimbleness (can move through space of creatures larger then small) *Stout Resilience (advantage and resistant vs. poisons) [B]Background[/B]: Outlander [I]Origin[/I]: Guide [I]Skills[/I]: Athletics, Survival Feature: Wanderer (excellent memory with maps) [I]Personality[/I]: I'm driven by wanderlust that led me away from my home [I]Ideal[/I]: [B][I]Change[/I][/B] - Life is like the seasons, in constant change and we must change with it. [I]Bond[/I]: My family and friends are most important to me, even when I am away from them [I]Flaw[/I]: I fear and hate creatures of the aberration type [B]Ranger Traits[/B] [I]Favored Enemy[/I]: Aberrations [I]Natural Explorer[/I]: Forest [I]Fighting Style[/I]: Archery (+2) [I]Spellcaster[/I]: two 1st level Ranger; [I]Spells Know[/I]: Cure Wounds, Hunter's Mark [I]Skills[/I]: Nature, Perception, Stealth [B]Skills [/B]Acrobatics (DEX) +3 Animal Handling (WIS) +1 Arcana (INT) +1 Athletics (STR)* +2 Deception (CHA) +0 History (INT) +1 Insight (WIS) +1 Intimidation (CHA) +0 Investigation (INT)+1 Medicine (WIS) +1 Nature (INT)* +3 Perception (WIS)* +3 Performance (CHA) +0 Persuasion (CHA) +0 Religion (INT) +1 Sleight of Hands (DEX) +3 Stealth (DEX)* +5 Survival (WIS)* +3 [B] Gear [/B]Leather armor (AC11) Shield (AC+2), 10gp 2 Short Swords (1d6 piercing, finesse, light) Shortbow (1d6 piercing, two-handed) with 20 arrows A staff (1d6 bludgeoning, versatile 1d8) Hunting trap Trophy from an animal you killed (an Endercap tooth) Traveler's Clothing Belt pouch with 100gp[/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
5E WotBS Rogues' Gallery
Top