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<blockquote data-quote="jgsugden" data-source="post: 6792629" data-attributes="member: 2629"><p>WIZARDS NEED NO HELP.</p><p></p><p>1.) Select a lot of rituals at level 1 so that you can cast them over and over. </p><p></p><p>2.) The best defense for a low level wizard is not mage armor - it is standing behind the fighters. </p><p></p><p>3.) You're underpowered at low levels, but are amongst the most powerful at high levels. Once you hit 5th level and get fireball, you'll feel pretty darn solid. Being underpowered at low levels and then a beast at high levels is part of the historical feel of the wizard / magic - user that was lost in 4E.</p><p></p><p>My wizard has been a solid contributor to the party since day one. He isn't the damage king, but his spells turned key battles. He also provides a lot of magic support through cantrips and rituals that allow the PCs to do things that would otherwise be impossible outside combat. If you're not effective as a wizard, it is because you're not playing them as SMART pcs.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 6792629, member: 2629"] WIZARDS NEED NO HELP. 1.) Select a lot of rituals at level 1 so that you can cast them over and over. 2.) The best defense for a low level wizard is not mage armor - it is standing behind the fighters. 3.) You're underpowered at low levels, but are amongst the most powerful at high levels. Once you hit 5th level and get fireball, you'll feel pretty darn solid. Being underpowered at low levels and then a beast at high levels is part of the historical feel of the wizard / magic - user that was lost in 4E. My wizard has been a solid contributor to the party since day one. He isn't the damage king, but his spells turned key battles. He also provides a lot of magic support through cantrips and rituals that allow the PCs to do things that would otherwise be impossible outside combat. If you're not effective as a wizard, it is because you're not playing them as SMART pcs. [/QUOTE]
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