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5e's underwhelming releases
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<blockquote data-quote="painted_klown" data-source="post: 6477357" data-attributes="member: 6785485"><p>Thanks for the maps. I downloaded them for future use. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>We have 100% decided to run the starter box first and foremost. We all agree since we are new, then it's probably the best way to break all of us in. I am thrilled to see so many positive reviews for this adventure. </p><p></p><p>The debate, is where to go from there. Initially, we had planned to do HotDQ, but after talking a bit about it today, one of the players really wants to do modules instead. Honestly, I am kind of glad that's they way the players are leaning. From all of the reports that it's (HotDQ) not the best adventure for new DMs, it's almost a sigh of relief to know I may not have to work though that book. LOL!</p><p></p><p>Ultimately, I will run whatever the group thinks will be best, but the easier to run the adventure is, the more excited I am about running it, at least until I feel I am experienced enough (as a DM) to tackle more ambitious adventures/modules. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>EDIT: For clarity</p></blockquote><p></p>
[QUOTE="painted_klown, post: 6477357, member: 6785485"] Thanks for the maps. I downloaded them for future use. :) We have 100% decided to run the starter box first and foremost. We all agree since we are new, then it's probably the best way to break all of us in. I am thrilled to see so many positive reviews for this adventure. The debate, is where to go from there. Initially, we had planned to do HotDQ, but after talking a bit about it today, one of the players really wants to do modules instead. Honestly, I am kind of glad that's they way the players are leaning. From all of the reports that it's (HotDQ) not the best adventure for new DMs, it's almost a sigh of relief to know I may not have to work though that book. LOL! Ultimately, I will run whatever the group thinks will be best, but the easier to run the adventure is, the more excited I am about running it, at least until I feel I am experienced enough (as a DM) to tackle more ambitious adventures/modules. :) EDIT: For clarity [/QUOTE]
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