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5rog/3ftr looking for advancement advice
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<blockquote data-quote="Andras" data-source="post: 5692299" data-attributes="member: 40015"><p>I played a Dwarf Rg/Ftr and went Rg5/Ftr4/Rg6-11 before the campaign ended, with no plan to use a PrC. I wanted the bonus feats available from Rg 13 and 16.</p><p></p><p>I TWF'd with large DwWarAxes (Oversized TWF, StongArm Bracers, Sizing weapon enhancement). He was the direct damage dealer in the party, very few opponents lasted more then one full attack. Axe Focus (DwFtr1RSL), Weapon Spec, MWM, TWF, ImprTWF, Oversized TWF. At rg 10, I took Crippling Strike since a full attack could give the enemy 10 str damage. 5 attacks at 2d8+18 (+10 for offhand) +6d6 and 2 str damage from sneak attacks.</p><p></p><p></p><p>Ironically, despite finding a Keen Waraxe early on, I rarely got a critical with him.</p><p></p><p>See if you can take the alternate class feature from Dungeonscape that lets you deal half SA to creatures normally immune in exchange for Trapsense.</p><p></p><p></p><p>I played a Human Rg5, Chameleon 7 for a while, and he was pretty bad ass also. Self cast Girallon's Blessing for 4 attacks with sneak dice and rend. Able Learner, Weapon Finesse, Telling Blow, 2wpn fighting, Impr TWf, ImprCrit, plus a variable feat, usually ImprInit.</p></blockquote><p></p>
[QUOTE="Andras, post: 5692299, member: 40015"] I played a Dwarf Rg/Ftr and went Rg5/Ftr4/Rg6-11 before the campaign ended, with no plan to use a PrC. I wanted the bonus feats available from Rg 13 and 16. I TWF'd with large DwWarAxes (Oversized TWF, StongArm Bracers, Sizing weapon enhancement). He was the direct damage dealer in the party, very few opponents lasted more then one full attack. Axe Focus (DwFtr1RSL), Weapon Spec, MWM, TWF, ImprTWF, Oversized TWF. At rg 10, I took Crippling Strike since a full attack could give the enemy 10 str damage. 5 attacks at 2d8+18 (+10 for offhand) +6d6 and 2 str damage from sneak attacks. Ironically, despite finding a Keen Waraxe early on, I rarely got a critical with him. See if you can take the alternate class feature from Dungeonscape that lets you deal half SA to creatures normally immune in exchange for Trapsense. I played a Human Rg5, Chameleon 7 for a while, and he was pretty bad ass also. Self cast Girallon's Blessing for 4 attacks with sneak dice and rend. Able Learner, Weapon Finesse, Telling Blow, 2wpn fighting, Impr TWf, ImprCrit, plus a variable feat, usually ImprInit. [/QUOTE]
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