Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
5th Edition and Cormyr: Flexing My Idea Muscle and Thinking Out Loud
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jeremy E Grenemyer" data-source="post: 7536601" data-attributes="member: 12388"><p><strong>The Broken Blade (continued)</strong></p><p></p><p>The Broken Blade takes out a noble family.</p><p></p><p></p><p>1. Stories of the Broken Blade describe the sword flying to pieces unpredictably, then disappearing. If you get hit with a piece of the sword before it translocates to somewhere else in Cormyr, you get the privilege of coming along for the ride.</p><p></p><p>2. Or a part of you rides along, which was a painful experience according to the writings of a Halaunt family servant who, circa 1250 DR, lost a chunk of flesh to the Broken Blade when it flew apart unexpectedly after crossing the threshold of Oldspires—the ancestral home of the Halaunt noble family in Cormyr—peppering the assembled staff, furniture and decorations in the Great Entry Hall with pieces of sword. (If you own the hard copy edition of Ed Greenwood’s novel <em>Spellstorm</em>, you can find a map of Oldspires in the front of the book along with a map key detailing all 69 ground floor rooms—the Great Entry Hall is #2 on the key.)</p><p></p><p>3. Pieces of the blade don’t automatically teleport when they hit something; sometimes they fly right through objects and people like shrapnel, then teleport. The leader of the Bold Reavers learned this fact the hard way. The other Reavers knew the danger of the Broken Blade, but as one they regarded its dismantling as deliberate, and they took their revenge on the surviving Halaunt lords for the crime of causing the blade to slay their leader. </p><p></p><p>4. The Halaunt line might have ended then and there, but a Halaunt son and daughter were hit by pieces of the blade and whisked away. These wounded scions arrived separately, each in the middle of nowhere. </p><p></p><p>5. The daughter had a difficult journey. Finding her way back home hardened her into a capable survivor. She claimed the House of Halaunt as her own. In time she took a husband from among the crofters that worked the family lands. She resisted the inevitable suitors from other noble houses, for each sought to fold the Halaunt lands and riches into their own in lieu of seeing the House of Halaunt thrive. </p><p></p><p>6. Her brother—older than she—arrive in the Dragon Sea within sight of Marsember. He swam for the docks, then found passage on a boat to Westgate, and a life beyond Cormyr. The tip of the Blade had left a wicked scar on his body, and he kept this piece of the sword. His was the life of an explorer, his time as a crewman sailing the Sea of Fallen Stars filled with long stretches of boredom interrupted by harrowing attacks from pirates, sea monsters and treachery aboard ship. </p><p></p><p>7. He returned to Cormyr only once, the ship he’d served on now under his capable command. The Captain had heard the story of the butchering of house Halaunt, and rejoiced at word of his sister’s return and her efforts to renew the House. He took a berth in Suzail and made for the temple of Mystra, where he turned over his piece of the Broken Blade along with a sizeable donation, saying only that the blade tip was property of the Halaunt family, and that an altar sworn priest must deliver it to Oldspires. </p><p></p><p>8. The Captain’s sister grew old as her sons grew up. Now “Lady Oldspires” quietly ruled a revitalized House, trusting more in the decisions of her children as the years went by, her beloved husband having passed away.</p><p></p><p>9. A tired and wounded priestess of Mystra collapsed at the Front Entrance (#1 on the <em>Spellstorm</em> map key) to Oldspires, a handful of corpses left in her wake from the two attempts on her life made during her journey. She was taken in and looked after until her health returned. She refused to speak of her purpose until she could stand again on her own.</p><p></p><p>10. Lady Oldspires met with the priestess in the Receiving Room (#3 on map key). The Lady was not surprised to see the piece of the sword that was given over to her that day. For years pieces of the Blade had found their way back to Oldspires. Now, for the second time in the life of the Lady, all the pieces were under one roof.</p><p></p><p>Below is a map showing the location of Oldspires in Cormyr. Each hex is 6 miles. </p><p></p><p>[ATTACH]103693[/ATTACH]</p></blockquote><p></p>
[QUOTE="Jeremy E Grenemyer, post: 7536601, member: 12388"] [b]The Broken Blade (continued)[/b] The Broken Blade takes out a noble family. 1. Stories of the Broken Blade describe the sword flying to pieces unpredictably, then disappearing. If you get hit with a piece of the sword before it translocates to somewhere else in Cormyr, you get the privilege of coming along for the ride. 2. Or a part of you rides along, which was a painful experience according to the writings of a Halaunt family servant who, circa 1250 DR, lost a chunk of flesh to the Broken Blade when it flew apart unexpectedly after crossing the threshold of Oldspires—the ancestral home of the Halaunt noble family in Cormyr—peppering the assembled staff, furniture and decorations in the Great Entry Hall with pieces of sword. (If you own the hard copy edition of Ed Greenwood’s novel [i]Spellstorm[/i], you can find a map of Oldspires in the front of the book along with a map key detailing all 69 ground floor rooms—the Great Entry Hall is #2 on the key.) 3. Pieces of the blade don’t automatically teleport when they hit something; sometimes they fly right through objects and people like shrapnel, then teleport. The leader of the Bold Reavers learned this fact the hard way. The other Reavers knew the danger of the Broken Blade, but as one they regarded its dismantling as deliberate, and they took their revenge on the surviving Halaunt lords for the crime of causing the blade to slay their leader. 4. The Halaunt line might have ended then and there, but a Halaunt son and daughter were hit by pieces of the blade and whisked away. These wounded scions arrived separately, each in the middle of nowhere. 5. The daughter had a difficult journey. Finding her way back home hardened her into a capable survivor. She claimed the House of Halaunt as her own. In time she took a husband from among the crofters that worked the family lands. She resisted the inevitable suitors from other noble houses, for each sought to fold the Halaunt lands and riches into their own in lieu of seeing the House of Halaunt thrive. 6. Her brother—older than she—arrive in the Dragon Sea within sight of Marsember. He swam for the docks, then found passage on a boat to Westgate, and a life beyond Cormyr. The tip of the Blade had left a wicked scar on his body, and he kept this piece of the sword. His was the life of an explorer, his time as a crewman sailing the Sea of Fallen Stars filled with long stretches of boredom interrupted by harrowing attacks from pirates, sea monsters and treachery aboard ship. 7. He returned to Cormyr only once, the ship he’d served on now under his capable command. The Captain had heard the story of the butchering of house Halaunt, and rejoiced at word of his sister’s return and her efforts to renew the House. He took a berth in Suzail and made for the temple of Mystra, where he turned over his piece of the Broken Blade along with a sizeable donation, saying only that the blade tip was property of the Halaunt family, and that an altar sworn priest must deliver it to Oldspires. 8. The Captain’s sister grew old as her sons grew up. Now “Lady Oldspires” quietly ruled a revitalized House, trusting more in the decisions of her children as the years went by, her beloved husband having passed away. 9. A tired and wounded priestess of Mystra collapsed at the Front Entrance (#1 on the [i]Spellstorm[/i] map key) to Oldspires, a handful of corpses left in her wake from the two attempts on her life made during her journey. She was taken in and looked after until her health returned. She refused to speak of her purpose until she could stand again on her own. 10. Lady Oldspires met with the priestess in the Receiving Room (#3 on map key). The Lady was not surprised to see the piece of the sword that was given over to her that day. For years pieces of the Blade had found their way back to Oldspires. Now, for the second time in the life of the Lady, all the pieces were under one roof. Below is a map showing the location of Oldspires in Cormyr. Each hex is 6 miles. [ATTACH=CONFIG]103693._xfImport[/ATTACH] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
5th Edition and Cormyr: Flexing My Idea Muscle and Thinking Out Loud
Top