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5th Edition and Cormyr: Flexing My Idea Muscle and Thinking Out Loud
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<blockquote data-quote="Jeremy E Grenemyer" data-source="post: 9127515" data-attributes="member: 12388"><p><strong><span style="font-size: 22px">Eleasias - Highsun</span></strong></p><p><strong><span style="font-size: 22px">First day of the first tenday</span></strong></p><p><strong><span style="font-size: 22px">1500 DR - Year of the Sea's Secrets Revealed</span></strong></p><p></p><p><span style="font-size: 18px">Highsun is upon all of Cormyr</span></p><p></p><p>SUZAIL - Daily toil has returned to Suzail and wider Cormyr. Visitors to Suzail for Shieldmeet and the Midsummer holiday are departing for home through Horngate and Eastgate in long ranks of carts, coaches, and on horseback. However, Cormyr’s nobility and their chosen adventurers remain assembled in the capital, the former awaiting the Queen’s call to Council. Speculation across the city is focused on where in Cormyr and the wider Realms Queen Readra will call on the nobility to send their sponsored adventurers. Most folk agree that the mysterious keeps appearing and disappearing on the edge of the Stonelands, attacks by ranks of zombies on Cormyr’s outermost fortresses, and the hostile movements of hobgoblins nigh the Farsea Swamp will surely draw the Queen’s attention. Gossip emanating from the Royal Court tells of the renewed concerns (rightly termed “complaints”) shared by Cormyr’s local lords stationed on the northern reaches, who’ve reported increasingly contentious meetings with town burghers in Tyrluk, Eveningstar, Arabel, Halfhap, and Immerford over the Crown’s seeming lack of concern for all that is taking place close by. Worried conversation between land owners in Suzail is focused on which nobles will exploit the Queen’s call for adventurers to settle scores and conduct dark deeds under the cover of “rightful adventuring.”</p></blockquote><p></p>
[QUOTE="Jeremy E Grenemyer, post: 9127515, member: 12388"] [B][SIZE=6]Eleasias - Highsun First day of the first tenday 1500 DR - Year of the Sea's Secrets Revealed[/SIZE][/B] [SIZE=5]Highsun is upon all of Cormyr[/SIZE] SUZAIL - Daily toil has returned to Suzail and wider Cormyr. Visitors to Suzail for Shieldmeet and the Midsummer holiday are departing for home through Horngate and Eastgate in long ranks of carts, coaches, and on horseback. However, Cormyr’s nobility and their chosen adventurers remain assembled in the capital, the former awaiting the Queen’s call to Council. Speculation across the city is focused on where in Cormyr and the wider Realms Queen Readra will call on the nobility to send their sponsored adventurers. Most folk agree that the mysterious keeps appearing and disappearing on the edge of the Stonelands, attacks by ranks of zombies on Cormyr’s outermost fortresses, and the hostile movements of hobgoblins nigh the Farsea Swamp will surely draw the Queen’s attention. Gossip emanating from the Royal Court tells of the renewed concerns (rightly termed “complaints”) shared by Cormyr’s local lords stationed on the northern reaches, who’ve reported increasingly contentious meetings with town burghers in Tyrluk, Eveningstar, Arabel, Halfhap, and Immerford over the Crown’s seeming lack of concern for all that is taking place close by. Worried conversation between land owners in Suzail is focused on which nobles will exploit the Queen’s call for adventurers to settle scores and conduct dark deeds under the cover of “rightful adventuring.” [/QUOTE]
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