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5th Edition and Cormyr: Flexing My Idea Muscle and Thinking Out Loud
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<blockquote data-quote="Jeremy E Grenemyer" data-source="post: 9164255" data-attributes="member: 12388"><p><strong><span style="font-size: 22px">Eleasias - Highsun</span></strong></p><p><span style="font-size: 22px"><strong>Ninth day of the third tenday</strong></span></p><p><strong><span style="font-size: 22px">1500 DR - Year of the Sea's Secrets Revealed</span></strong></p><p></p><p><span style="font-size: 18px">Stirges stab spelunker. Translocation interrupts dinner. Shadow wall disgorges amnesiacs.</span></p><p></p><p>ESPAR - Foresters are warning folk to avoid Plungepool, which has become overrun with stirges. “The winged bloodsuckers swarmed me. I had to crawl inside a cave and use an old shield to plug the entrance. I crawled through darkness for the gods only know how long before I found an exit into a ravine. Be warned: Plugepool is alive with stirges. I have never seen so many of them in one place.” This, according to Pipra Talgont, a forester and native of Espar.</p><p></p><p>IMMERSEA - Guests of Halaband’s Inn were startled out of their dining room seats by a surprise translocation of adventurers. Members of the Dragon Chasers appeared in the air over the floor, over tables, and atop one guest in their seat, and promptly fell to earth. Apologies were issued and minor injuries to guests were mended by the Chaser’s cleric, a novice adept of Chauntea. The Chasers were given rooms at a discounted rate, on the promise they would give an account of their most recent adventuring escapades to guests later in the evening.</p><p></p><p>TILVERTON SCAR - Adventurers have breached the wall of shadow surrounding the ruins of Tilverton, and returned to their camp (mostly) unharmed. This shadowy barrier has spent the last one hundred and twenty years greedily consuming anyone who dared cross its boundary. Although the adventurers returned with some treasure and rare books, every one of them left something behind; none can remember their names or their lives before entering the shadows.</p></blockquote><p></p>
[QUOTE="Jeremy E Grenemyer, post: 9164255, member: 12388"] [B][SIZE=6]Eleasias - Highsun[/SIZE][/B] [SIZE=6][B]Ninth day of the third tenday[/B][/SIZE] [B][SIZE=6]1500 DR - Year of the Sea's Secrets Revealed[/SIZE][/B] [SIZE=5]Stirges stab spelunker. Translocation interrupts dinner. Shadow wall disgorges amnesiacs.[/SIZE] ESPAR - Foresters are warning folk to avoid Plungepool, which has become overrun with stirges. “The winged bloodsuckers swarmed me. I had to crawl inside a cave and use an old shield to plug the entrance. I crawled through darkness for the gods only know how long before I found an exit into a ravine. Be warned: Plugepool is alive with stirges. I have never seen so many of them in one place.” This, according to Pipra Talgont, a forester and native of Espar. IMMERSEA - Guests of Halaband’s Inn were startled out of their dining room seats by a surprise translocation of adventurers. Members of the Dragon Chasers appeared in the air over the floor, over tables, and atop one guest in their seat, and promptly fell to earth. Apologies were issued and minor injuries to guests were mended by the Chaser’s cleric, a novice adept of Chauntea. The Chasers were given rooms at a discounted rate, on the promise they would give an account of their most recent adventuring escapades to guests later in the evening. TILVERTON SCAR - Adventurers have breached the wall of shadow surrounding the ruins of Tilverton, and returned to their camp (mostly) unharmed. This shadowy barrier has spent the last one hundred and twenty years greedily consuming anyone who dared cross its boundary. Although the adventurers returned with some treasure and rare books, every one of them left something behind; none can remember their names or their lives before entering the shadows. [/QUOTE]
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