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5th Edition and Cormyr: Flexing My Idea Muscle and Thinking Out Loud
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<blockquote data-quote="Jeremy E Grenemyer" data-source="post: 9208780" data-attributes="member: 12388"><p><strong><span style="font-size: 22px">Marpenoth - Leaffall</span></strong></p><p><span style="font-size: 22px"><strong>Ninth day of the first tenday</strong></span></p><p><strong><span style="font-size: 22px">1500 DR - Year of the Sea's Secrets Revealed</span></strong></p><p></p><p><span style="font-size: 18px">Bhaal dominates tavern talk in the Bones.</span></p><p></p><p>HULTAIL - Tavern talk in the Blue Dragon’s Bones has placed the location of an abandoned temple to Bhaal in the Hullack Forest. As ever, talk is lively, contradictory, and entertaining. Some of what may be heard follows.</p><p></p><p>“To find it, one need only travel due north into the forest for two days, always keeping Hultail at your back” according to Rostrarl Harnshield, a regular of the Bones who specializes in building rafts and sloops at the Trindar Shipyards.</p><p></p><p>“Aye, and that will send you hurtling to your doom when your feet find only air beneath them at the edge of the first ravine that borders the heart of the wood. Travel a day and a half north at most, then turn northeast to find the ravine’s edge. Skirt around it and follow the ravine until you are south of Hultail again. Then proceed north.” This advice comes from Roldo “Blackhands” Harthhammer, another Bones regular who spends his days repairing ironmongery and forging metal necessities in his smithy, located a stone’s throw from the hill Rallyhorn Castle stands atop of in Hultail.</p><p></p><p>“It’s not a temple, mind, but the ruin of a simple keep. I’m told that if you look closely among the nearby trees, you’ll find slate shingles and rotting timber buried under years of deadfall. That's all that is left of the homes that grew up around the keep. No doubt there’s treasure buried there, too.” This information comes from Glemglora of Arcantlet, who frequents the Bones sparingly but never fails to find a conversation to join. (Glemglora is happy to buy drinks to loosen tongues.) Most folk assume she splits her time between Cantergates, the Arcantlet family seat of power south and east of Hultail, and “the Windcoast,” which consists of a series of much expanded farmhouses and verdant fields located far to the south of Hultail and due east of the Wyvernflow. (Such folk are correct.)</p><p></p><p>“Don’t be obvious about searching for the keep. Glemglora’s bullyblades will track you as far as the ravine and wait to ambush you on your return. They’ll take everything of value you found and toss your corpses into the ravine.” This warning delivered by the wandering bard Thalantheera Thestleharp, who travels Cormyr’s eastern reaches by day and makes its waystops, taverns, and inns her place of business by night.</p><p></p><p>“Thala speaks from experience.” A blunt statement delivered by the dwarf Undak “Broken Bones” Horn, who never consumes ale or spirits while on duty inside the Blue Dragon’s Bones. Undak has been especially cantankerous ever since his brother Odak left to open his own establishment in the sheep town of Bospir. Customers new to the Bones are advised to not cross “the dwarf at the door” unless they are interested in earning broken bones and seeing their coin purses emptied for Ondak’s trouble. “Mind ye, she worships Finder, just like her father did. There are things the god wants found in the ruins where Bhaal’s killers once lived. Of that ye can be certain.”</p></blockquote><p></p>
[QUOTE="Jeremy E Grenemyer, post: 9208780, member: 12388"] [B][SIZE=6]Marpenoth - Leaffall[/SIZE][/B] [SIZE=6][B]Ninth day of the first tenday[/B][/SIZE] [B][SIZE=6]1500 DR - Year of the Sea's Secrets Revealed[/SIZE][/B] [SIZE=5]Bhaal dominates tavern talk in the Bones.[/SIZE] HULTAIL - Tavern talk in the Blue Dragon’s Bones has placed the location of an abandoned temple to Bhaal in the Hullack Forest. As ever, talk is lively, contradictory, and entertaining. Some of what may be heard follows. “To find it, one need only travel due north into the forest for two days, always keeping Hultail at your back” according to Rostrarl Harnshield, a regular of the Bones who specializes in building rafts and sloops at the Trindar Shipyards. “Aye, and that will send you hurtling to your doom when your feet find only air beneath them at the edge of the first ravine that borders the heart of the wood. Travel a day and a half north at most, then turn northeast to find the ravine’s edge. Skirt around it and follow the ravine until you are south of Hultail again. Then proceed north.” This advice comes from Roldo “Blackhands” Harthhammer, another Bones regular who spends his days repairing ironmongery and forging metal necessities in his smithy, located a stone’s throw from the hill Rallyhorn Castle stands atop of in Hultail. “It’s not a temple, mind, but the ruin of a simple keep. I’m told that if you look closely among the nearby trees, you’ll find slate shingles and rotting timber buried under years of deadfall. That's all that is left of the homes that grew up around the keep. No doubt there’s treasure buried there, too.” This information comes from Glemglora of Arcantlet, who frequents the Bones sparingly but never fails to find a conversation to join. (Glemglora is happy to buy drinks to loosen tongues.) Most folk assume she splits her time between Cantergates, the Arcantlet family seat of power south and east of Hultail, and “the Windcoast,” which consists of a series of much expanded farmhouses and verdant fields located far to the south of Hultail and due east of the Wyvernflow. (Such folk are correct.) “Don’t be obvious about searching for the keep. Glemglora’s bullyblades will track you as far as the ravine and wait to ambush you on your return. They’ll take everything of value you found and toss your corpses into the ravine.” This warning delivered by the wandering bard Thalantheera Thestleharp, who travels Cormyr’s eastern reaches by day and makes its waystops, taverns, and inns her place of business by night. “Thala speaks from experience.” A blunt statement delivered by the dwarf Undak “Broken Bones” Horn, who never consumes ale or spirits while on duty inside the Blue Dragon’s Bones. Undak has been especially cantankerous ever since his brother Odak left to open his own establishment in the sheep town of Bospir. Customers new to the Bones are advised to not cross “the dwarf at the door” unless they are interested in earning broken bones and seeing their coin purses emptied for Ondak’s trouble. “Mind ye, she worships Finder, just like her father did. There are things the god wants found in the ruins where Bhaal’s killers once lived. Of that ye can be certain.” [/QUOTE]
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