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General Tabletop Discussion
*TTRPGs General
5th Edition and the Female Demographic
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<blockquote data-quote="Kaodi" data-source="post: 5737753" data-attributes="member: 1231"><p>This could be a very short thread, but it is a perennial topic that I think might bear some consideration in the <em>early</em> stages of 5e's development. </p><p></p><p>Essentially there are only two questions I am going to ask initially:</p><p></p><p>1) Is there anything that could be done to make D&D more attractive to a) women and b) girls?</p><p></p><p>2) Should anything be done to make D&D more attractve to a) women and b) girls?</p><p></p><p>I differentiate between women and girls because I think they are distinct capture points, I believe. Usually when we think about things lke sexism in D&D (in ridiculously long threads that are eventually closed) we think about all of the things an adult, discerning woman might find objectionable about D&D (or at least that is how I recall it), but this ignores the fact that D&D often catches on with guys when they are younger, and if D&D were ever to be equally prevalent in men and women, women too would have to start early, their tastes at those ages being appealed to.</p><p></p><p>Personally, I am not sure about the answers to these questions. Perhaps it is even sexist is some way to think that essentially there is any difference it what draws people to D&D. I kind of think they can be answered in a weak affirmative, at the very least. At least in the case of women. It is possible, given the way girls and boys are socialized differently, that the sort of changes you would need to make it more appealing to girls (as opposed to women) would be drastic enough as to weaken the resemblence to D&D that current players expect. </p><p></p><p>In any case, I suppose we can have at it, though I expect everyone can engage the topic and maintain civility...</p></blockquote><p></p>
[QUOTE="Kaodi, post: 5737753, member: 1231"] This could be a very short thread, but it is a perennial topic that I think might bear some consideration in the [I]early[/I] stages of 5e's development. Essentially there are only two questions I am going to ask initially: 1) Is there anything that could be done to make D&D more attractive to a) women and b) girls? 2) Should anything be done to make D&D more attractve to a) women and b) girls? I differentiate between women and girls because I think they are distinct capture points, I believe. Usually when we think about things lke sexism in D&D (in ridiculously long threads that are eventually closed) we think about all of the things an adult, discerning woman might find objectionable about D&D (or at least that is how I recall it), but this ignores the fact that D&D often catches on with guys when they are younger, and if D&D were ever to be equally prevalent in men and women, women too would have to start early, their tastes at those ages being appealed to. Personally, I am not sure about the answers to these questions. Perhaps it is even sexist is some way to think that essentially there is any difference it what draws people to D&D. I kind of think they can be answered in a weak affirmative, at the very least. At least in the case of women. It is possible, given the way girls and boys are socialized differently, that the sort of changes you would need to make it more appealing to girls (as opposed to women) would be drastic enough as to weaken the resemblence to D&D that current players expect. In any case, I suppose we can have at it, though I expect everyone can engage the topic and maintain civility... [/QUOTE]
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