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5th Edition and the Female Demographic
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<blockquote data-quote="Zelda Themelin" data-source="post: 5738394" data-attributes="member: 167"><p>Back to White Wolf first Vampire game, I remember why my female friends, even one's that never even had read fantasy wanted to check out the book. It had realistic art about pretty but dangerous people with violent and erotic themes.</p><p></p><p>Those who actually got to read them liked the system because all points were explained with "funny" quotes what means when you have 1-5. The system did get little bit hard to use in actual game, but not so at beginning.</p><p></p><p>Rare are female players who like complicated formulas, vague terms and numerous referance tables. Even those who don't don't get overwhelmed by them mostly think they look like what they do at work/school.</p><p></p><p>And then there was referance to books and movies. Femeles almost always read that and most of males didn't.</p><p></p><p>Most other girls I used to game with liked art/simple starting rules. However they didn't like simplestic. There can be complex rules, character making should just not include them. Sure there are girls who are ok with current d&d etc, you know ones that are playing it.</p><p></p><p>But it's not really attractive to teens playing computer rpg/books. Partially it's negative fame thing, partially lack of fame. At least here in finland looks like most of next generation younth boys/girls equally just haven't got interested in rpg:s. Maybe because books/computer games with nice graphics are available.</p><p></p><p>Generally speaking twilight books had some rapid fans (stupid girls), and some quiet fans (guilty pleasure). Most of them, even rapid fans were dissapointed with Breaking Dawn. Well because it wasn't romantic. There was the much expected sex-scene that was all faded into black. Nasty pregnacy event. Vampire battle that never happned. Main character getting lame vampiric ability. And creepo child with stupid name and werewolf boys bit perv choosing of her as future mate (hey it was a baby).</p><p></p><p>So breaking damn broke the theme, and many rapid fans want to forget it was never written. </p><p></p><p>I think whole twilight hysteria starts to be a dead thing. Of course they are trying to leech some money about last movie by making it two parts. Saw trailer when I went to see Immoretals. </p><p></p><p>So making of Twilight the RRG woudn't be very popular and never have been, because it has such limited cast. It gets old fast.</p><p></p><p>Also writer's try at scifi "romance" was a big fail.</p><p></p><p>And because twilight is supernatural romance series and doesn't really contain that much action. Only people I know who actually play romantic games systemwise (your experience may differ) are punch of guys at anime club who are way too much into series made for young girls.</p><p></p><p>The thing is women don't like cute romance, they like dangerous romance. Look at any section of romance novels that sell well.</p><p></p><p>Some things I've noticed when I was teeny girl with other girls in my group what came to likings boys didn't so much have: Pets. Including horses, didn't want them to get killied. Not so detail oriented otherwise but:</p><p>"I want to know what my character looks like, what that npc looks like, what kinda clothes, how about jewelry etc."</p><p>Romantic subplots. But only few were after those, most liked killing stuff more.</p><p>Tendercy to try to seduce enemies. Mostly only as backstab tactic. But they liked to describe it with some detail. </p><p></p><p>I don't know any girl who likes 4th edition, not even me. And most girls/women (except me and another comic book reader) disliked 3rd edition art. What's up with all those belts, looks so hard to dress up and stupid. was common topic. Old second editon fantasy art gets best reviews. </p><p></p><p>Culture of rpg:s is issue naturally. I think creators should mingle the rpg more with other medias for it to be success. MMO angle might work. Also fiction would have to jump out of it's comfort zone and create more social interaction and some romantic plot elements. I give my sister, who plays Pathfinder btw one pathfinder book as present last year. And she complained it was boring, "and they didn't even kiss" about couple that had something apperanly going on. </p><p></p><p>But remember game you want to play, and fiction that attracts are two different things. Anna Rice books and White Wolf' Vampire game are a bood example. </p><p></p><p>Blue Rose, was lame rpg for those in my groups who were sooo into Valdemar series by Mercedes Lackey. Maybe because it tried to be cute. And Mercedes Lackey books seemed that way perhaps but they were actually very cruel and sad stories. </p><p></p><p>When you make rpg about these kinda subject books you have to be careful or it gets to be either boring and cutesy or way too depressing. </p><p></p><p>And another point. Game made to attract more gilrls should be attractive game for boys too. If you try to please the another sex, you end up pleasing neither.</p></blockquote><p></p>
[QUOTE="Zelda Themelin, post: 5738394, member: 167"] Back to White Wolf first Vampire game, I remember why my female friends, even one's that never even had read fantasy wanted to check out the book. It had realistic art about pretty but dangerous people with violent and erotic themes. Those who actually got to read them liked the system because all points were explained with "funny" quotes what means when you have 1-5. The system did get little bit hard to use in actual game, but not so at beginning. Rare are female players who like complicated formulas, vague terms and numerous referance tables. Even those who don't don't get overwhelmed by them mostly think they look like what they do at work/school. And then there was referance to books and movies. Femeles almost always read that and most of males didn't. Most other girls I used to game with liked art/simple starting rules. However they didn't like simplestic. There can be complex rules, character making should just not include them. Sure there are girls who are ok with current d&d etc, you know ones that are playing it. But it's not really attractive to teens playing computer rpg/books. Partially it's negative fame thing, partially lack of fame. At least here in finland looks like most of next generation younth boys/girls equally just haven't got interested in rpg:s. Maybe because books/computer games with nice graphics are available. Generally speaking twilight books had some rapid fans (stupid girls), and some quiet fans (guilty pleasure). Most of them, even rapid fans were dissapointed with Breaking Dawn. Well because it wasn't romantic. There was the much expected sex-scene that was all faded into black. Nasty pregnacy event. Vampire battle that never happned. Main character getting lame vampiric ability. And creepo child with stupid name and werewolf boys bit perv choosing of her as future mate (hey it was a baby). So breaking damn broke the theme, and many rapid fans want to forget it was never written. I think whole twilight hysteria starts to be a dead thing. Of course they are trying to leech some money about last movie by making it two parts. Saw trailer when I went to see Immoretals. So making of Twilight the RRG woudn't be very popular and never have been, because it has such limited cast. It gets old fast. Also writer's try at scifi "romance" was a big fail. And because twilight is supernatural romance series and doesn't really contain that much action. Only people I know who actually play romantic games systemwise (your experience may differ) are punch of guys at anime club who are way too much into series made for young girls. The thing is women don't like cute romance, they like dangerous romance. Look at any section of romance novels that sell well. Some things I've noticed when I was teeny girl with other girls in my group what came to likings boys didn't so much have: Pets. Including horses, didn't want them to get killied. Not so detail oriented otherwise but: "I want to know what my character looks like, what that npc looks like, what kinda clothes, how about jewelry etc." Romantic subplots. But only few were after those, most liked killing stuff more. Tendercy to try to seduce enemies. Mostly only as backstab tactic. But they liked to describe it with some detail. I don't know any girl who likes 4th edition, not even me. And most girls/women (except me and another comic book reader) disliked 3rd edition art. What's up with all those belts, looks so hard to dress up and stupid. was common topic. Old second editon fantasy art gets best reviews. Culture of rpg:s is issue naturally. I think creators should mingle the rpg more with other medias for it to be success. MMO angle might work. Also fiction would have to jump out of it's comfort zone and create more social interaction and some romantic plot elements. I give my sister, who plays Pathfinder btw one pathfinder book as present last year. And she complained it was boring, "and they didn't even kiss" about couple that had something apperanly going on. But remember game you want to play, and fiction that attracts are two different things. Anna Rice books and White Wolf' Vampire game are a bood example. Blue Rose, was lame rpg for those in my groups who were sooo into Valdemar series by Mercedes Lackey. Maybe because it tried to be cute. And Mercedes Lackey books seemed that way perhaps but they were actually very cruel and sad stories. When you make rpg about these kinda subject books you have to be careful or it gets to be either boring and cutesy or way too depressing. And another point. Game made to attract more gilrls should be attractive game for boys too. If you try to please the another sex, you end up pleasing neither. [/QUOTE]
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