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5th Edition and the "true exotic" races ...
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<blockquote data-quote="EzekielRaiden" data-source="post: 6828475" data-attributes="member: 6790260"><p>My pleasure. And yeah, I completely agree. Now, of course, I'm absolutely predisposed to like it because <em>dragonborn</em>. But at the same time, it's a legitimately creative setting that isn't afraid to re-interpret things (like the origin of Tiamat, Bahamut, and their rivalry--as well as the times they've worked together), and that leverages unusual and unexpected ideas in neat ways (there aren't many settings that use the island-hopping idea, for example).</p><p></p><p>Now, of course, some might say, "Well that's just Perkins--he's the best GM around." And he is! But I think <em>everybody</em> can do this sort of thing, not just him. I also think that, with carefully-considered presentation, you can help people 'on the fence' about it move in that direction much more easily than they otherwise might.</p><p></p><p></p><p></p><p>Cool! Sounds like a great source of long-term tension. Simmering resentments, proxy skirmishes, potential future involvement for the party in actual <em>military</em> combat scenarios...cool stuff. I imagine that, if you have both at least one alliance-member PC and one dragonborn PC, there would be some major potential for internal rivalry, but of a good and spirited kind rather than the more common murderhobo (or worse, "for the evulz") kind. Even better if you've taken some pains to show there's no real 'good' or 'bad' side, just <em>different</em> sides, e.g. the dragonborn empire is monarchial/autocratic in nature, conscripts its people, has significant social stratification (presumably by scale color--those with the hide of a gold, silver, red, or black dragon are born to rule; those who have a hide of mud must till the land)...but considers slavery abhorrent and...some other good thing (perhaps the social stratification comes with both state-provided care during natural disasters, and an Aiel-like "<em>ji-e-toh</em>" concept of honor and duty to those both above and below you). Most of that is probably already set in stone now, so tweaking it at this point is probably impossible, but I enjoy coming up with stuff like that <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 6828475, member: 6790260"] My pleasure. And yeah, I completely agree. Now, of course, I'm absolutely predisposed to like it because [I]dragonborn[/I]. But at the same time, it's a legitimately creative setting that isn't afraid to re-interpret things (like the origin of Tiamat, Bahamut, and their rivalry--as well as the times they've worked together), and that leverages unusual and unexpected ideas in neat ways (there aren't many settings that use the island-hopping idea, for example). Now, of course, some might say, "Well that's just Perkins--he's the best GM around." And he is! But I think [I]everybody[/I] can do this sort of thing, not just him. I also think that, with carefully-considered presentation, you can help people 'on the fence' about it move in that direction much more easily than they otherwise might. Cool! Sounds like a great source of long-term tension. Simmering resentments, proxy skirmishes, potential future involvement for the party in actual [I]military[/I] combat scenarios...cool stuff. I imagine that, if you have both at least one alliance-member PC and one dragonborn PC, there would be some major potential for internal rivalry, but of a good and spirited kind rather than the more common murderhobo (or worse, "for the evulz") kind. Even better if you've taken some pains to show there's no real 'good' or 'bad' side, just [I]different[/I] sides, e.g. the dragonborn empire is monarchial/autocratic in nature, conscripts its people, has significant social stratification (presumably by scale color--those with the hide of a gold, silver, red, or black dragon are born to rule; those who have a hide of mud must till the land)...but considers slavery abhorrent and...some other good thing (perhaps the social stratification comes with both state-provided care during natural disasters, and an Aiel-like "[I]ji-e-toh[/I]" concept of honor and duty to those both above and below you). Most of that is probably already set in stone now, so tweaking it at this point is probably impossible, but I enjoy coming up with stuff like that :P [/QUOTE]
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