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5th Edition Book of Houserules
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<blockquote data-quote="Sadrik" data-source="post: 6488817" data-attributes="member: 14506"><p>I think the first thing you have to do is set some standards and guidelines for the house rules of this. How fundamentally do they alter the core game? What is the best version a particular class of house rules, do you contribute every gradation or only the best, who decides what is best?</p><p></p><p>So (1)alternate rules, (2)add on rules/options, (3)additional spells/feats/backgrounds... These seem to be the major areas. 3 is easy, and it is already being done here on this site. I don't see the value there. for 1 and 2 these are valuable to DMs and Players who want to tweak the core of the game to fit the feel of a particular campaign setting. These I think would be highly valuable. One other thing, ala cart house rules often do not work, comprehensive house rules work better. Or at least, tell them to use option 1, 5, 12, and 42 and the game feels like this. Then the DM can say, I want to the game to feel like this and add on all of those options and get an expected feel.</p></blockquote><p></p>
[QUOTE="Sadrik, post: 6488817, member: 14506"] I think the first thing you have to do is set some standards and guidelines for the house rules of this. How fundamentally do they alter the core game? What is the best version a particular class of house rules, do you contribute every gradation or only the best, who decides what is best? So (1)alternate rules, (2)add on rules/options, (3)additional spells/feats/backgrounds... These seem to be the major areas. 3 is easy, and it is already being done here on this site. I don't see the value there. for 1 and 2 these are valuable to DMs and Players who want to tweak the core of the game to fit the feel of a particular campaign setting. These I think would be highly valuable. One other thing, ala cart house rules often do not work, comprehensive house rules work better. Or at least, tell them to use option 1, 5, 12, and 42 and the game feels like this. Then the DM can say, I want to the game to feel like this and add on all of those options and get an expected feel. [/QUOTE]
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