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<blockquote data-quote="jodyjohnson" data-source="post: 6488836" data-attributes="member: 5590"><p>There's 2 main categories: Core Rules and Character Options.</p><p>For core rules start with the ways previous editions including Pathfinder handle it. Include the Unearth Arcana rules from the edition - and likely from Pathfinder Unchained as well. Some of them may require slight modification (3.x skills using the 3.x DC scale skip the Proficiency bonus chart from 5e, but instead use the generic +3 for skilled (PF), or allow higher cap (3.0,3.5). Choose how to treat cross-class skills). These are more heavily tied to edition feel arguments. Specifically like world-sim vs. genre-sim, meat vs. mojo, PC rules for everyone, or Dissociative mechanics type of arguments.</p><p></p><p>Now character options can be voluminous like the the editions that inspired them (3.0,3.5,PF,4E). I think that may be too large a task. Many of the options will be shaped more by character balance issues - like LFQW or AEDU sameness. Thus they may quickly become embroiled in edition warring.</p><p></p><p>Maybe just label or acknowledge which rules might be a problem to adherents of the opposing side of the debate.</p></blockquote><p></p>
[QUOTE="jodyjohnson, post: 6488836, member: 5590"] There's 2 main categories: Core Rules and Character Options. For core rules start with the ways previous editions including Pathfinder handle it. Include the Unearth Arcana rules from the edition - and likely from Pathfinder Unchained as well. Some of them may require slight modification (3.x skills using the 3.x DC scale skip the Proficiency bonus chart from 5e, but instead use the generic +3 for skilled (PF), or allow higher cap (3.0,3.5). Choose how to treat cross-class skills). These are more heavily tied to edition feel arguments. Specifically like world-sim vs. genre-sim, meat vs. mojo, PC rules for everyone, or Dissociative mechanics type of arguments. Now character options can be voluminous like the the editions that inspired them (3.0,3.5,PF,4E). I think that may be too large a task. Many of the options will be shaped more by character balance issues - like LFQW or AEDU sameness. Thus they may quickly become embroiled in edition warring. Maybe just label or acknowledge which rules might be a problem to adherents of the opposing side of the debate. [/QUOTE]
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