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*Dungeons & Dragons
5th Edition -- Caster Rule, Martials Drool?
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<blockquote data-quote="pming" data-source="post: 6362131" data-attributes="member: 45197"><p>Hiya.</p><p></p><p> Quick note on the Teleport thing. I believe "Associated Object" description basically means "significant object from". Just picking up a shiny rock from the shore of some far away lake isn't going to cut it. If you want to get to that far away lake, you'd need something more significant in size/weight, and important. For a lake, I'd say something like a small (20lb) boat anchor you found half buried in the shore would do it, but a rock...no.</p><p></p><p><em>Kinda like when you're cleaning up the attic, garage, etc and you find a box. You look in side after blowing off the dust and you see a rock that is kinda in the shape of a skull? Suddenly you remember back 33 years to when you were 12; you're camping with your folks in some campground on another continent...you were forced to go for a nature hike with your folks, and you found a little grotto with a clear stream. You picked up rocks to throw and there it was, not 6'' into the water...the "Stone Skull of the Quiet Grotto" (as you and your buddies called it). At any rate, you can picture that day almost perfectly...weather, what you were wearing, how cold and clear the water was, the sounds, etc. That "stone skull" is an Associated Object. I believe that's how it "works"; clear memory of some area of significance to you...not just some rock you picked up.</em></p><p></p><p> You always see movies, pictures and read books where the wizards "lab" is cluttered with a thousand knick-knacks? Weird things, like strange skulls, odd animal hides, miniature trees in glass bottles, etc.? I think that's what they are going for; all that odd wizard-room miscellany....could be "associated objects". It also conjures up images of traveling to the one wizard who has ever found the Lost Dungeons of Sloshy and returned...just so the PC's can ask if he has anything significant from there so that they can teleport there to recover the Magical Foozle of Dreams, rumored to have been taken there by the wicked Ack-Ogre (guarded by the horribly vicious Jennerak, of course). <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> In short, the object has to be of some kind of significance (either to the wizard or the person he gets it from; in effect, the object gets "charged" with a connection to that particular area).</p><p></p><p> Thats how I'm going to play it anyway. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>^_^</p><p></p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 6362131, member: 45197"] Hiya. Quick note on the Teleport thing. I believe "Associated Object" description basically means "significant object from". Just picking up a shiny rock from the shore of some far away lake isn't going to cut it. If you want to get to that far away lake, you'd need something more significant in size/weight, and important. For a lake, I'd say something like a small (20lb) boat anchor you found half buried in the shore would do it, but a rock...no. [I]Kinda like when you're cleaning up the attic, garage, etc and you find a box. You look in side after blowing off the dust and you see a rock that is kinda in the shape of a skull? Suddenly you remember back 33 years to when you were 12; you're camping with your folks in some campground on another continent...you were forced to go for a nature hike with your folks, and you found a little grotto with a clear stream. You picked up rocks to throw and there it was, not 6'' into the water...the "Stone Skull of the Quiet Grotto" (as you and your buddies called it). At any rate, you can picture that day almost perfectly...weather, what you were wearing, how cold and clear the water was, the sounds, etc. That "stone skull" is an Associated Object. I believe that's how it "works"; clear memory of some area of significance to you...not just some rock you picked up.[/I] You always see movies, pictures and read books where the wizards "lab" is cluttered with a thousand knick-knacks? Weird things, like strange skulls, odd animal hides, miniature trees in glass bottles, etc.? I think that's what they are going for; all that odd wizard-room miscellany....could be "associated objects". It also conjures up images of traveling to the one wizard who has ever found the Lost Dungeons of Sloshy and returned...just so the PC's can ask if he has anything significant from there so that they can teleport there to recover the Magical Foozle of Dreams, rumored to have been taken there by the wicked Ack-Ogre (guarded by the horribly vicious Jennerak, of course). ;) In short, the object has to be of some kind of significance (either to the wizard or the person he gets it from; in effect, the object gets "charged" with a connection to that particular area). Thats how I'm going to play it anyway. :) ^_^ Paul L. Ming [/QUOTE]
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