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General Tabletop Discussion
*Dungeons & Dragons
5th Edition -- Caster Rule, Martials Drool?
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<blockquote data-quote="sunshadow21" data-source="post: 6363186" data-attributes="member: 6667193"><p>This is the last formal count I could find; I listed all the classic classes, there are more votes beyond that rogue, but it's gets pretty sparse for cohesive support at that point. Oracle, Barbarian, Ranger, and Sorcerer are all noted as being generally more flavorful as cleric, fighter, and wizard while filling the same role. There's no clear replacement for the rogue, but several of the new ACG classes have popped up as potentially viable. It's hard to say how most of the ACG classes will fit in just yet. In the end, neither pure martials nor wizard like casters fared well. Paizo, however, has the advantage that they don't have the massive weight of history to fight if they can show that most people don't care for the classic classes; they made their brand around Golarion and not around the rules, so changes over time like this one don't really hurt them. Changing the classes they choose to feature won't hurt them as long as the basic mechanics they end up using are reasonably compatible with existing material. WotC doesn't have that luxury; their entire brand is written around those 4 roles and the expectations that come with them. Because they've changed mechanics so many times, and haven't been able to decide on a single IP to be their core world, they have nothing else to fall back on but the classic races and classes. Thus, any changes to those classes will be felt far more keenly in the absence of any other stabilizing material in the system.</p><p></p><p>Bard - 51 votes </p><p>Barbarian - 44 votes </p><p>Sorcerer - 38 votes </p><p>Oracle - 33 votes </p><p>Alchemist - 32 votes </p><p>Inquisitor - 30 votes </p><p>Cleric - 28 votes </p><p>Ranger - 27 votes </p><p>Magus - 26 votes </p><p>Druid - 26 votes </p><p>Fighter - 26 votes </p><p>Slayer - 24 votes </p><p>Paladin - 22 votes </p><p>Wizard - 21 votes </p><p>Witch - 20 votes </p><p>Monk - 16 votes </p><p>Rogue - 16 votes</p></blockquote><p></p>
[QUOTE="sunshadow21, post: 6363186, member: 6667193"] This is the last formal count I could find; I listed all the classic classes, there are more votes beyond that rogue, but it's gets pretty sparse for cohesive support at that point. Oracle, Barbarian, Ranger, and Sorcerer are all noted as being generally more flavorful as cleric, fighter, and wizard while filling the same role. There's no clear replacement for the rogue, but several of the new ACG classes have popped up as potentially viable. It's hard to say how most of the ACG classes will fit in just yet. In the end, neither pure martials nor wizard like casters fared well. Paizo, however, has the advantage that they don't have the massive weight of history to fight if they can show that most people don't care for the classic classes; they made their brand around Golarion and not around the rules, so changes over time like this one don't really hurt them. Changing the classes they choose to feature won't hurt them as long as the basic mechanics they end up using are reasonably compatible with existing material. WotC doesn't have that luxury; their entire brand is written around those 4 roles and the expectations that come with them. Because they've changed mechanics so many times, and haven't been able to decide on a single IP to be their core world, they have nothing else to fall back on but the classic races and classes. Thus, any changes to those classes will be felt far more keenly in the absence of any other stabilizing material in the system. Bard - 51 votes Barbarian - 44 votes Sorcerer - 38 votes Oracle - 33 votes Alchemist - 32 votes Inquisitor - 30 votes Cleric - 28 votes Ranger - 27 votes Magus - 26 votes Druid - 26 votes Fighter - 26 votes Slayer - 24 votes Paladin - 22 votes Wizard - 21 votes Witch - 20 votes Monk - 16 votes Rogue - 16 votes [/QUOTE]
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