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General Tabletop Discussion
*Dungeons & Dragons
5th Edition -- Caster Rule, Martials Drool?
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<blockquote data-quote="Morty" data-source="post: 6363453" data-attributes="member: 6778261"><p>The over-reliance on healing spells in the previous editions apart from 4e definitely meant that the entire party operated according to the cleric's schedule. When the cleric ran out of healing spells and everyone was wounded, it was time to pack it in. Part of the problem is daily magic, but another is the hit point system, which assumes that everyone will lose HP and then use limited resources to regain them. If the health and defence system was less attrition-focused, it wouldn't be such a problem.</p></blockquote><p></p>
[QUOTE="Morty, post: 6363453, member: 6778261"] The over-reliance on healing spells in the previous editions apart from 4e definitely meant that the entire party operated according to the cleric's schedule. When the cleric ran out of healing spells and everyone was wounded, it was time to pack it in. Part of the problem is daily magic, but another is the hit point system, which assumes that everyone will lose HP and then use limited resources to regain them. If the health and defence system was less attrition-focused, it wouldn't be such a problem. [/QUOTE]
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5th Edition -- Caster Rule, Martials Drool?
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