Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
5th Edition -- Caster Rule, Martials Drool?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ruin Explorer" data-source="post: 6364052" data-attributes="member: 18"><p>I think this is all a bit off, frankly.</p><p></p><p>I recently appraised of the phrase "special pleading", and it seems like it applies really, really well to what you're posting here - specifically you have a massive double-standard in which a caster firing off a cantrip or using a moderately effective weapon is "zzzzzzzzzzzzz" and "boring", but apparently a non-caster making a similar contribution, only with possibly a higher damage number is somehow having a great time.</p><p></p><p>Most other stuff seems a bit dodgy too. You seemingly ignore the utility of utility cantrips, you seem to think casting utility spells is merely some sort of onerous chore, preventing you from casting REAL spells (i.e. combat spells), rather than something that most people think is awesome, you ignore most of the class/subclass features of casters (seemingly), and most strangely of all, you seem to wildly overestimating how long 5E combats against normal (i.e. not legendary) opponents last, which seems, from what I've gathered, to be more like 1-4 rounds, rather than 10-15. You complain that "3 spells per encounter is unobtainable!", but how many encounters will even last 3 rounds? If they do, how many will have those rounds beyond 3 as anything but "mop up"? Especially if you open with some sort of nasty spell. Not many, I'd imagine.</p><p></p><p>With Teleport, it's a 7th level spell, but perhaps you mean Teleportation Circle, the 5th level one? I seriously doubt any normal party will have an expectation of you casting that twice a day. If they do, it's a huge deal, and they will certainly think it's important, as, presumably, will you, rather than seeing it as a "waste" or "zzzzzzzzzzz".</p><p></p><p>You dismiss Burning Hands, I note, but it does 3d6 damage (so avg. 10.5) in a 15' cone, which, even at 10th level, is likely to be a spell worth casting on grouped enemies. You keep talking about "10HD" and so on - but PCs at 10th level aren't consistently facing 10HD monsters - they'll often be facing larger numbers of much lower HD monsters.</p><p></p><p>And on top of this, you're basing all your assumptions on a 6-8 medium or hard COMBAT encounter a day structure, which, frankly, seems very unlikely to be what we actually see in the DMG, and I believe is not reflective of current WotC 5E adventures (I don't own any, so people who do feel free to correct me, but the impression I have got from threads, reviews, and so on is that whilst you may be looking at that number of encounters a day, not all are combat, and not all are medium+).</p><p></p><p> [MENTION=6778261]Morty[/MENTION] - Yep. They were actually okay until very late in the Playtest, too, because you used to be able to refresh them in combat, and would be guaranteed to start a combat with them. Then, after the playtest had finished, and with no public feedback to let them know it was a dumb idea, they suddenly made them short-rest only, which means that, unless we're using the (supposed) DMG option to make short rests actually short, instead of lunch breaks, they're unlikely to be able to be used much.</p><p></p><p>It's really sad and kind of odd how much they put the boot in on Martial characters after the Playtest finished.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 6364052, member: 18"] I think this is all a bit off, frankly. I recently appraised of the phrase "special pleading", and it seems like it applies really, really well to what you're posting here - specifically you have a massive double-standard in which a caster firing off a cantrip or using a moderately effective weapon is "zzzzzzzzzzzzz" and "boring", but apparently a non-caster making a similar contribution, only with possibly a higher damage number is somehow having a great time. Most other stuff seems a bit dodgy too. You seemingly ignore the utility of utility cantrips, you seem to think casting utility spells is merely some sort of onerous chore, preventing you from casting REAL spells (i.e. combat spells), rather than something that most people think is awesome, you ignore most of the class/subclass features of casters (seemingly), and most strangely of all, you seem to wildly overestimating how long 5E combats against normal (i.e. not legendary) opponents last, which seems, from what I've gathered, to be more like 1-4 rounds, rather than 10-15. You complain that "3 spells per encounter is unobtainable!", but how many encounters will even last 3 rounds? If they do, how many will have those rounds beyond 3 as anything but "mop up"? Especially if you open with some sort of nasty spell. Not many, I'd imagine. With Teleport, it's a 7th level spell, but perhaps you mean Teleportation Circle, the 5th level one? I seriously doubt any normal party will have an expectation of you casting that twice a day. If they do, it's a huge deal, and they will certainly think it's important, as, presumably, will you, rather than seeing it as a "waste" or "zzzzzzzzzzz". You dismiss Burning Hands, I note, but it does 3d6 damage (so avg. 10.5) in a 15' cone, which, even at 10th level, is likely to be a spell worth casting on grouped enemies. You keep talking about "10HD" and so on - but PCs at 10th level aren't consistently facing 10HD monsters - they'll often be facing larger numbers of much lower HD monsters. And on top of this, you're basing all your assumptions on a 6-8 medium or hard COMBAT encounter a day structure, which, frankly, seems very unlikely to be what we actually see in the DMG, and I believe is not reflective of current WotC 5E adventures (I don't own any, so people who do feel free to correct me, but the impression I have got from threads, reviews, and so on is that whilst you may be looking at that number of encounters a day, not all are combat, and not all are medium+). [MENTION=6778261]Morty[/MENTION] - Yep. They were actually okay until very late in the Playtest, too, because you used to be able to refresh them in combat, and would be guaranteed to start a combat with them. Then, after the playtest had finished, and with no public feedback to let them know it was a dumb idea, they suddenly made them short-rest only, which means that, unless we're using the (supposed) DMG option to make short rests actually short, instead of lunch breaks, they're unlikely to be able to be used much. It's really sad and kind of odd how much they put the boot in on Martial characters after the Playtest finished. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
5th Edition -- Caster Rule, Martials Drool?
Top