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*Dungeons & Dragons
5th edition driving people back to 1st/2nd edition.
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<blockquote data-quote="AaronOfBarbaria" data-source="post: 6858231" data-attributes="member: 6701872"><p>I've snipped the rest for brevity, leaving this piece just for the impact.</p><p></p><p>I'm not talking about a situation like you describe where you are saying basically "Hey guys, wanna play some 5th edition?" and getting interested parties to join your game.</p><p></p><p>I'm talking about a theoretical group of people that are trying to figure out what the 4-40 of them want to play together and someone in the group says "If it ain't X, it's not an option," when everybody else is more open about what can be played, then it is often better for everyone involved to tell that person to go find a group that is already planning on going with whatever X was while the rest of the group plays whatever they would agree to play together without one person being insistent on a specific thing.</p><p></p><p>To add real example to provide clarity I seem to have lacked thus far: Back in the day, I had a pair of large groups that would occasionally blend into one group and in all cases we played a wide enough variety of games - but there was one player, we'll call him Joe, that insisted D&D was not for "real role-players" so we shouldn't play it. To which all of the rest of us responded by occasionally getting together to play D&D and not inviting Joe. The same guy later decided that the then brand-new Vampire: the Requiem was completely un-playable and he would not run it or play it (basically at that time he was very much saying "It's Vampire: the Masquerade, or it's nothing") and so the rest of us said "Yeah, Joe, we're gonna go ahead and play Vampire: the Requiem for a while anyway. We'll let you know when we're done so we can play some more Masquerade with you, hope you can find some people to play with in the meanwhile because this looks fun so it could be a while before we are ready for a break."</p><p></p><p>Rather than all the rest of us not allowing ourselves the enjoyable experience of trying something new just because a particularly stubborn friend wasn't also up for it.</p><p></p><p>Some people refer to it as the principle of "You don't have to play ever game with every friend you have, maybe some of them you should just bowl with."</p></blockquote><p></p>
[QUOTE="AaronOfBarbaria, post: 6858231, member: 6701872"] I've snipped the rest for brevity, leaving this piece just for the impact. I'm not talking about a situation like you describe where you are saying basically "Hey guys, wanna play some 5th edition?" and getting interested parties to join your game. I'm talking about a theoretical group of people that are trying to figure out what the 4-40 of them want to play together and someone in the group says "If it ain't X, it's not an option," when everybody else is more open about what can be played, then it is often better for everyone involved to tell that person to go find a group that is already planning on going with whatever X was while the rest of the group plays whatever they would agree to play together without one person being insistent on a specific thing. To add real example to provide clarity I seem to have lacked thus far: Back in the day, I had a pair of large groups that would occasionally blend into one group and in all cases we played a wide enough variety of games - but there was one player, we'll call him Joe, that insisted D&D was not for "real role-players" so we shouldn't play it. To which all of the rest of us responded by occasionally getting together to play D&D and not inviting Joe. The same guy later decided that the then brand-new Vampire: the Requiem was completely un-playable and he would not run it or play it (basically at that time he was very much saying "It's Vampire: the Masquerade, or it's nothing") and so the rest of us said "Yeah, Joe, we're gonna go ahead and play Vampire: the Requiem for a while anyway. We'll let you know when we're done so we can play some more Masquerade with you, hope you can find some people to play with in the meanwhile because this looks fun so it could be a while before we are ready for a break." Rather than all the rest of us not allowing ourselves the enjoyable experience of trying something new just because a particularly stubborn friend wasn't also up for it. Some people refer to it as the principle of "You don't have to play ever game with every friend you have, maybe some of them you should just bowl with." [/QUOTE]
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