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General Tabletop Discussion
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5th edition Forgotten Realms: Why can't you just ignore the lore?
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<blockquote data-quote="goldwyrm" data-source="post: 6493459" data-attributes="member: 6788903"><p>I started running FR as a setting a few years ago in my 3.0 campaign, only recently switching to 5th. Prior to FR it was homebrew high fantasy settings. Two players who had read the FR books were interested in a setting they could relate to without having to ask about every little thing. I honored the request and gave it a try. The other 6 players could care less. I do pick and choose material though I try to retain the general themes of a given geography and the major cities. The rest is for me to fill in, especially the smaller towns not on the map. I created a lot of my own Underdark setting and NPC personalities for the characters to interact with or as adversaries. In my spin on FR, there are still many ruins and dungeons that time and lore have forgotten. It works for us, and that's all that matters. </p><p></p><p>All that said, I'd love to have a thick book full of rich FR material. It's a resource, not a script. I'll just choose what applies and leave what I don't like, just like I'd do with monsters I don't find a use for in the MM.</p></blockquote><p></p>
[QUOTE="goldwyrm, post: 6493459, member: 6788903"] I started running FR as a setting a few years ago in my 3.0 campaign, only recently switching to 5th. Prior to FR it was homebrew high fantasy settings. Two players who had read the FR books were interested in a setting they could relate to without having to ask about every little thing. I honored the request and gave it a try. The other 6 players could care less. I do pick and choose material though I try to retain the general themes of a given geography and the major cities. The rest is for me to fill in, especially the smaller towns not on the map. I created a lot of my own Underdark setting and NPC personalities for the characters to interact with or as adversaries. In my spin on FR, there are still many ruins and dungeons that time and lore have forgotten. It works for us, and that's all that matters. All that said, I'd love to have a thick book full of rich FR material. It's a resource, not a script. I'll just choose what applies and leave what I don't like, just like I'd do with monsters I don't find a use for in the MM. [/QUOTE]
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5th edition Forgotten Realms: Why can't you just ignore the lore?
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