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General Tabletop Discussion
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5th edition Forgotten Realms: Why can't you just ignore the lore?
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<blockquote data-quote="HobbitFan" data-source="post: 6494092" data-attributes="member: 6776322"><p>Lore can be a strength too. History can give players and DMs lots of cool ideas for backgrounds, adventures, etc.</p><p></p><p>edit: Honestly, lore is only a problem and hangup if you let it be. </p><p></p><p>I studied history in College. If I'm writing about WWII, I don't have to know nor would I expect my readers to know everything about the entire span of human history. You only have to know the things relevant to the participants and to elucidating larger trends, movements, etc. that events might connect too. World War I and especially its aftermath in Europe is very relevant to understand how WWII started. The battle of Thermopylae less so. </p><p></p><p>The problem with the 4E Realms was they took a sledgehammer to the Realms, destroying pretty much indescriminately with no thought to replacing what they nuked with other interesting things. Make it too generic, too bare bones and Dms/players don't have anyhting to excite their imagination.</p></blockquote><p></p>
[QUOTE="HobbitFan, post: 6494092, member: 6776322"] Lore can be a strength too. History can give players and DMs lots of cool ideas for backgrounds, adventures, etc. edit: Honestly, lore is only a problem and hangup if you let it be. I studied history in College. If I'm writing about WWII, I don't have to know nor would I expect my readers to know everything about the entire span of human history. You only have to know the things relevant to the participants and to elucidating larger trends, movements, etc. that events might connect too. World War I and especially its aftermath in Europe is very relevant to understand how WWII started. The battle of Thermopylae less so. The problem with the 4E Realms was they took a sledgehammer to the Realms, destroying pretty much indescriminately with no thought to replacing what they nuked with other interesting things. Make it too generic, too bare bones and Dms/players don't have anyhting to excite their imagination. [/QUOTE]
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5th edition Forgotten Realms: Why can't you just ignore the lore?
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