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5th edition Forgotten Realms: Why can't you just ignore the lore?
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<blockquote data-quote="Hussar" data-source="post: 6495411" data-attributes="member: 22779"><p>There's a huge excluded middle there though. If I run the Realms, does that mean I have to like 100% of the lore? Considering the volume of material we're talking about, that would be ridiculous.</p><p></p><p>If I want to run the Realms, do I have to read the novels? Is that a requirement? How much lore do I need to know to run it? Should I vet every change I make to the lore with my players beforehand?</p><p></p><p>See, as a non-Realms player, this is precisely the reason I won't use the Realms. It's too much work. If I have to learn that much about the setting just to run it, I might as well make my own. That was what the Spell Plague was for - so you could run the Realms without having to wade through fifteen thousand pages of material scattered across who knows how many publications. But, the die-hard Realms fans absolutely lost their minds over the changes to the Realms. </p><p></p><p>The "true fans" have taken over the asylum and have made the Realms an exclusive club that excludes any casual player.</p><p></p><p>This is why you aren't being listened to Sailor Moon and other fans like you. You're trying too hard to exclude everyone else from the table. There's no way a game maker is going to go down that route. You need to pick your battles and this one, in particular, is a losing proposition. There is no way that, after releasing a brand new edition, WOTC isn't going to back it's play with the most well known setting and the most well known monster. Full stop.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6495411, member: 22779"] There's a huge excluded middle there though. If I run the Realms, does that mean I have to like 100% of the lore? Considering the volume of material we're talking about, that would be ridiculous. If I want to run the Realms, do I have to read the novels? Is that a requirement? How much lore do I need to know to run it? Should I vet every change I make to the lore with my players beforehand? See, as a non-Realms player, this is precisely the reason I won't use the Realms. It's too much work. If I have to learn that much about the setting just to run it, I might as well make my own. That was what the Spell Plague was for - so you could run the Realms without having to wade through fifteen thousand pages of material scattered across who knows how many publications. But, the die-hard Realms fans absolutely lost their minds over the changes to the Realms. The "true fans" have taken over the asylum and have made the Realms an exclusive club that excludes any casual player. This is why you aren't being listened to Sailor Moon and other fans like you. You're trying too hard to exclude everyone else from the table. There's no way a game maker is going to go down that route. You need to pick your battles and this one, in particular, is a losing proposition. There is no way that, after releasing a brand new edition, WOTC isn't going to back it's play with the most well known setting and the most well known monster. Full stop. [/QUOTE]
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5th edition Forgotten Realms: Why can't you just ignore the lore?
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