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5th edition Forgotten Realms: Why can't you just ignore the lore?
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<blockquote data-quote="pemerton" data-source="post: 6496499" data-attributes="member: 42582"><p>I think that would be covered by Dancey's reference to "most important features".</p><p></p><p>A better example for Magneto would be the question of whether he is Jewish or Roma. This was a big debate among online fandom around the time I stopped following the X-Men comics (1996-ish): it seemed that Magneto was being retconned from Jewish to Roma, although in the films at least he remains Jewish.</p><p></p><p>Whether such retcons/changes (be they deliberate or accidental) are good or bad is a matter of literary judgment (personally I think Claremont's recreation of Magneto's personality and backstory was one of the best comic retcons of all time) or commercial vindication - depending on the perspecive one takes.</p><p></p><p>My claim is that neither perspecive dictates slavish adherence to canon.</p><p></p><p>That may well be so. I don't have the sales figures and market research to tell me one way or another.</p><p></p><p>I've never played or GMed in the Realms.</p><p></p><p>I have used maps of Waterdeep as a Dyvers city map in an old Greyhawk campaign. And I have used Kara-Tur, but I just ignored all the Realms references (eg OA7 refers to a cult of Chauntea - I put in some other god/religion that made sense in the context of my game).</p><p></p><p>In the material I've used, adherence to canon is not perfect. Eg in PoL, there is conflicting backstory on Asmodeus (compare The Plane Above to THe Demonomicon). I combined it and reconciled it as best I could by introducing new material that fitted with my own game.</p><p></p><p>In GH, there is conlicting canon on the fall of the Shield Lands, and the role of the Horned Society in that (compare City of GH boxed set to From the Ashes and associated material). In this case, I've just gone with the earlier boxed set, and disregard the conflicting stuff in later material. When I dusted off my GH stuff for the first time in many years for a session a few months ago, I didn't fuss over which maps I used - after all, mediaeval cartography was not all that accurate and political boundaries were rather fluid.</p><p></p><p><strong>TL;DR</strong> of a rambling post: use what you like; follow the canon that makes sense to you; if you have unreasonable expectations about adherence to canon you might be disappointed; if you don't like the work the writers are doing, just ignore it.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6496499, member: 42582"] I think that would be covered by Dancey's reference to "most important features". A better example for Magneto would be the question of whether he is Jewish or Roma. This was a big debate among online fandom around the time I stopped following the X-Men comics (1996-ish): it seemed that Magneto was being retconned from Jewish to Roma, although in the films at least he remains Jewish. Whether such retcons/changes (be they deliberate or accidental) are good or bad is a matter of literary judgment (personally I think Claremont's recreation of Magneto's personality and backstory was one of the best comic retcons of all time) or commercial vindication - depending on the perspecive one takes. My claim is that neither perspecive dictates slavish adherence to canon. That may well be so. I don't have the sales figures and market research to tell me one way or another. I've never played or GMed in the Realms. I have used maps of Waterdeep as a Dyvers city map in an old Greyhawk campaign. And I have used Kara-Tur, but I just ignored all the Realms references (eg OA7 refers to a cult of Chauntea - I put in some other god/religion that made sense in the context of my game). In the material I've used, adherence to canon is not perfect. Eg in PoL, there is conflicting backstory on Asmodeus (compare The Plane Above to THe Demonomicon). I combined it and reconciled it as best I could by introducing new material that fitted with my own game. In GH, there is conlicting canon on the fall of the Shield Lands, and the role of the Horned Society in that (compare City of GH boxed set to From the Ashes and associated material). In this case, I've just gone with the earlier boxed set, and disregard the conflicting stuff in later material. When I dusted off my GH stuff for the first time in many years for a session a few months ago, I didn't fuss over which maps I used - after all, mediaeval cartography was not all that accurate and political boundaries were rather fluid. [B]TL;DR[/B] of a rambling post: use what you like; follow the canon that makes sense to you; if you have unreasonable expectations about adherence to canon you might be disappointed; if you don't like the work the writers are doing, just ignore it. [/QUOTE]
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5th edition Forgotten Realms: Why can't you just ignore the lore?
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