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General Tabletop Discussion
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5th edition Forgotten Realms: Why can't you just ignore the lore?
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<blockquote data-quote="SirAntoine" data-source="post: 6496536" data-attributes="member: 6731904"><p>I am not sure it would even be possible to acquire such precise evidence. There are limits to the reach of surveys and feedback, and we already have established that there is negative feedback. Its existence implies that sales are also being affected. Maybe "not significantly as far as you know", but it is feedback and it wouldn't be very surprising if there are other DM's who feel as GMforPowergamers does.</p><p></p><p>You say GMforPowergamers is experiencing a problem because there is too much canon, not because authors have deviated from canon. I am thinking the authors could solve his problem if they organized and presented all of the information much better. It would be nice if they maintained an online resource that instantly answered a DM's questions, or if they opened a support line. GMforPowergamers should be able to quickly get a list of all of the archenemies of any particular major NPC, and that information should be adjusted for different dates.</p><p></p><p>When the authors release new canon, they of course should have professional standards for maintaining continuity. A good example from movies comes to mind.</p><p></p><p>In the <u>Alien vs. Predator</u> films, which are very violent and gorey, the villain from each franchise is forced to fight the other in a different timeline that many argue disrupts canon and most just don't want to be continued in any future alien or predator movies. But those movies exist, and they have fans. The studio can't just ignore them any more than they could just ignore <u>Alien 3 and 4</u> and make a new sequel to <u>Aliens</u> starring Michael Biehn again. I don't know if you've seen these movies, or if you like them, but they're one example.</p><p></p><p>The official publications for D&D affect all of us. The level of creative license to adjust canon and ignore it the authors have demonstrated is like what individual DM's enjoy. When they adjust that for their campaign, it's fine because everyone doesn't have to play in their campaign.</p><p></p><p>The authors need to meet certain artistic and professional standards. You can take any novel series, too, and if it just wrote over what came before it wouldn't meet them. The authors of D&D can't disrespect their audience!</p></blockquote><p></p>
[QUOTE="SirAntoine, post: 6496536, member: 6731904"] I am not sure it would even be possible to acquire such precise evidence. There are limits to the reach of surveys and feedback, and we already have established that there is negative feedback. Its existence implies that sales are also being affected. Maybe "not significantly as far as you know", but it is feedback and it wouldn't be very surprising if there are other DM's who feel as GMforPowergamers does. You say GMforPowergamers is experiencing a problem because there is too much canon, not because authors have deviated from canon. I am thinking the authors could solve his problem if they organized and presented all of the information much better. It would be nice if they maintained an online resource that instantly answered a DM's questions, or if they opened a support line. GMforPowergamers should be able to quickly get a list of all of the archenemies of any particular major NPC, and that information should be adjusted for different dates. When the authors release new canon, they of course should have professional standards for maintaining continuity. A good example from movies comes to mind. In the [U]Alien vs. Predator[/U] films, which are very violent and gorey, the villain from each franchise is forced to fight the other in a different timeline that many argue disrupts canon and most just don't want to be continued in any future alien or predator movies. But those movies exist, and they have fans. The studio can't just ignore them any more than they could just ignore [U]Alien 3 and 4[/U] and make a new sequel to [U]Aliens[/U] starring Michael Biehn again. I don't know if you've seen these movies, or if you like them, but they're one example. The official publications for D&D affect all of us. The level of creative license to adjust canon and ignore it the authors have demonstrated is like what individual DM's enjoy. When they adjust that for their campaign, it's fine because everyone doesn't have to play in their campaign. The authors need to meet certain artistic and professional standards. You can take any novel series, too, and if it just wrote over what came before it wouldn't meet them. The authors of D&D can't disrespect their audience! [/QUOTE]
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5th edition Forgotten Realms: Why can't you just ignore the lore?
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