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5th edition Forgotten Realms: Why can't you just ignore the lore?
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<blockquote data-quote="pemerton" data-source="post: 6496598" data-attributes="member: 42582"><p>A coda to my posts 150 and 152: some people might think that RPGs are different from novels, comics, films etc because the point of an RPG is to explore an imagined world, and hence stability and consistency of canon has a unique role to play in RPGing.</p><p></p><p>I think this is a contentious conception of RPGing - some play for this reason, or in this fashion, but many don't. But even if that is why you are playing, it doesn't require consistency except <em>at a given table</em> and <em>for a given campaign.</em> This is quite feasible even if the publishers of the stuff don't adhere to canon. Apart from anything else, you can just not use the new, inconsistent, stuff.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6496598, member: 42582"] A coda to my posts 150 and 152: some people might think that RPGs are different from novels, comics, films etc because the point of an RPG is to explore an imagined world, and hence stability and consistency of canon has a unique role to play in RPGing. I think this is a contentious conception of RPGing - some play for this reason, or in this fashion, but many don't. But even if that is why you are playing, it doesn't require consistency except [I]at a given table[/I] and [I]for a given campaign.[/I] This is quite feasible even if the publishers of the stuff don't adhere to canon. Apart from anything else, you can just not use the new, inconsistent, stuff. [/QUOTE]
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5th edition Forgotten Realms: Why can't you just ignore the lore?
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