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5th edition Forgotten Realms: Why can't you just ignore the lore?
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<blockquote data-quote="Joddy37" data-source="post: 6497592" data-attributes="member: 6780315"><p>I think the best explanation (at least for me) for the future of the Forgotten Realms trademark is to treat the Spellplague as a global cataclysm where due to Midnight's death magic was gone so awry that time itself has slowed to a stop and nothing, really nothing happened after 1385 DR. A few hours of global blackout where all the mortals lived a common illusion of a paralel universe lasting a fake 100 years into the future and then that blackout ended abrubtly with an unknown reason, putting the world where it was before, to 1385 DR. Famous NPCs should be downgraded to reasonable levels like 14th-18th. So few mortals should experience the last two levels, giving the actual player characters the chance to catch in power the famous figures and be their equals or even better than them. A player of 19th level should have the chance to be successful in a quest where Elminster himself failed. They should have the chance to rescue Drizzt from a deadly trap. Powerful PCs should be able to form their faction that rival Harpers, Lords Alliance or even Zhentarim etc...</p><p></p><p>What about the gods? </p><p></p><p>Having bended time and reality of a century, Ao sacrificed himself and will be gone forever. Gods will be reinstated to their former posts and now they will be extremely limited to interfere with the mortal world, only able to contact a handful of mortals and that contact is via cryptic messages in dreams, nightmares, anomalies and phenomena in the world. The struggle will be among religions and worshippers not deities themselves. There are absolutely no means for a deity to kill or destroy another one. No avatars to walk the world. Gods use the collective power of the pantheon to grant spells to their worshippers. So weakening a god to a point should result in weakening of the whole pantheon, thus weakening of all the gods. Therefore gaining more portfolios, fighting to gain power in the planes will mean nothing, only a futile attempt.</p></blockquote><p></p>
[QUOTE="Joddy37, post: 6497592, member: 6780315"] I think the best explanation (at least for me) for the future of the Forgotten Realms trademark is to treat the Spellplague as a global cataclysm where due to Midnight's death magic was gone so awry that time itself has slowed to a stop and nothing, really nothing happened after 1385 DR. A few hours of global blackout where all the mortals lived a common illusion of a paralel universe lasting a fake 100 years into the future and then that blackout ended abrubtly with an unknown reason, putting the world where it was before, to 1385 DR. Famous NPCs should be downgraded to reasonable levels like 14th-18th. So few mortals should experience the last two levels, giving the actual player characters the chance to catch in power the famous figures and be their equals or even better than them. A player of 19th level should have the chance to be successful in a quest where Elminster himself failed. They should have the chance to rescue Drizzt from a deadly trap. Powerful PCs should be able to form their faction that rival Harpers, Lords Alliance or even Zhentarim etc... What about the gods? Having bended time and reality of a century, Ao sacrificed himself and will be gone forever. Gods will be reinstated to their former posts and now they will be extremely limited to interfere with the mortal world, only able to contact a handful of mortals and that contact is via cryptic messages in dreams, nightmares, anomalies and phenomena in the world. The struggle will be among religions and worshippers not deities themselves. There are absolutely no means for a deity to kill or destroy another one. No avatars to walk the world. Gods use the collective power of the pantheon to grant spells to their worshippers. So weakening a god to a point should result in weakening of the whole pantheon, thus weakening of all the gods. Therefore gaining more portfolios, fighting to gain power in the planes will mean nothing, only a futile attempt. [/QUOTE]
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5th edition Forgotten Realms: Why can't you just ignore the lore?
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