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General Tabletop Discussion
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5th edition Forgotten Realms: Why can't you just ignore the lore?
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<blockquote data-quote="Staffan" data-source="post: 6498951" data-attributes="member: 907"><p>Yeah, complaining about the "purity" of FR makes about as much sense as complaining about the <a href="http://en.wikiquote.org/wiki/James_Nicoll" target="_blank">purity of the English language</a>. FR has always been the place where everything gets thrown in. You want to retroactively put the Bloodstone adventures in FR? Well, I guess we can melt off part of the Great Glacier. Spelljammers? Sure, Evermeet is one of the Imperial Elven Navy's main ports. </p><p></p><p>That said, I think the best edition transition for FR was the 2e to 3e one. Essentially, Wizards said that the Realms were not a place where the D&D rules as such held sway, but rather that the rules were a way to model the Realms, and that the 3e rules were a somewhat different way of modeling them. There was nothing in-setting, for example, that turned the Simbul from a wizard to a sorcerer - it's just that AD&D didn't have any way of modeling the innate magic of a sorcerer, so it called her a wizard instead.</p><p></p><p>1e to 2e, on the other hand, used a major in-setting event as explanation for why there suddenly weren't any more assassins, and why magic worked differently now, and why some priests had more specific divine powers. The same, but even more so, applies to the 3e to 4e change.</p><p></p><p>Me, I'm a fairly eclectic guy, so I'm going to take what works from various eras and ignore what doesn't. Currently, that looks like it be fairly close to a 2e/3e-era Realms, but with a nuked-and-rebuilding 4e-style Neverwinter (because that kind of thing is cool).</p></blockquote><p></p>
[QUOTE="Staffan, post: 6498951, member: 907"] Yeah, complaining about the "purity" of FR makes about as much sense as complaining about the [URL="http://en.wikiquote.org/wiki/James_Nicoll"]purity of the English language[/URL]. FR has always been the place where everything gets thrown in. You want to retroactively put the Bloodstone adventures in FR? Well, I guess we can melt off part of the Great Glacier. Spelljammers? Sure, Evermeet is one of the Imperial Elven Navy's main ports. That said, I think the best edition transition for FR was the 2e to 3e one. Essentially, Wizards said that the Realms were not a place where the D&D rules as such held sway, but rather that the rules were a way to model the Realms, and that the 3e rules were a somewhat different way of modeling them. There was nothing in-setting, for example, that turned the Simbul from a wizard to a sorcerer - it's just that AD&D didn't have any way of modeling the innate magic of a sorcerer, so it called her a wizard instead. 1e to 2e, on the other hand, used a major in-setting event as explanation for why there suddenly weren't any more assassins, and why magic worked differently now, and why some priests had more specific divine powers. The same, but even more so, applies to the 3e to 4e change. Me, I'm a fairly eclectic guy, so I'm going to take what works from various eras and ignore what doesn't. Currently, that looks like it be fairly close to a 2e/3e-era Realms, but with a nuked-and-rebuilding 4e-style Neverwinter (because that kind of thing is cool). [/QUOTE]
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5th edition Forgotten Realms: Why can't you just ignore the lore?
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