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5th Edition has broken Bounded Accuracy
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<blockquote data-quote="spinozajack" data-source="post: 6631744" data-attributes="member: 6794198"><p>-5 for an extra weapon die. That suddenly makes greataxes awesome again, and -5 to hit for +6.5 damage on average is not a huge DPR boost, but it's certainly worth taking once your accuracy gets high enough that you are consistently hitting anyway.</p><p></p><p>Good point about "gets out of hand when you start piling on multiple attacks", because you can do that by level 4 with a variant human and the polearm master's bonus attack which should never have been published for this exact reason. It makes dual wielding and the style and the feat obsolete and outclassed, especially since dual wielding can't benefit from GWM but polearm master can. </p><p></p><p>I wonder who it is who was hired as a consultant on feat balance, because I'd like to have some words with them. Dual wielding is a nasty trap for str based PCs to fall into. Once they realize the polearm guy can use GWM, or the GWM guy realizes he can get an extra attack with +10 damage (at reach!), he will take it unless he is not interested in damage. Which is he. So he will take it. After GWM there is no other damage feat for melee warriors to take other than PM, or boosting the stat to 20, and then that's just 4 more levels until PM becomes the only real choice to take again.</p></blockquote><p></p>
[QUOTE="spinozajack, post: 6631744, member: 6794198"] -5 for an extra weapon die. That suddenly makes greataxes awesome again, and -5 to hit for +6.5 damage on average is not a huge DPR boost, but it's certainly worth taking once your accuracy gets high enough that you are consistently hitting anyway. Good point about "gets out of hand when you start piling on multiple attacks", because you can do that by level 4 with a variant human and the polearm master's bonus attack which should never have been published for this exact reason. It makes dual wielding and the style and the feat obsolete and outclassed, especially since dual wielding can't benefit from GWM but polearm master can. I wonder who it is who was hired as a consultant on feat balance, because I'd like to have some words with them. Dual wielding is a nasty trap for str based PCs to fall into. Once they realize the polearm guy can use GWM, or the GWM guy realizes he can get an extra attack with +10 damage (at reach!), he will take it unless he is not interested in damage. Which is he. So he will take it. After GWM there is no other damage feat for melee warriors to take other than PM, or boosting the stat to 20, and then that's just 4 more levels until PM becomes the only real choice to take again. [/QUOTE]
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5th Edition has broken Bounded Accuracy
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