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General Tabletop Discussion
*Dungeons & Dragons
5th Edition has broken Bounded Accuracy
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<blockquote data-quote="Celtavian" data-source="post: 6632811" data-attributes="member: 5834"><p>I'm not sure who you play with the majority of the time. I play with real life friends. It's extremely unfair due to the way 5E is designed (concentration, limited magic items, limited feats) to not buff your friend with <em>fly</em> if his primary means of attacking is melee. He had a bow and some ranged attacks. Dragons move fast enough to get outside range of most thrown weapons giving disadvantage on attacks and he only had a 14 Dex and 20 str. That don't work real good using the bow compared to his magic sword. </p><p></p><p>In 3E you had no concentration and easy access to disposable magic items (not to mention a Christmas tree of magic items), so a melee martial usually found a means to fly on his own. A caster didn't have to worry about it. That isn't the case in 5E. It would be a real jerk move to discourage anyone from playing a melee martial concept because the casters weren't willing to cast fly to help them get into combat. I like to see my buddies have fun with their characters. So I buff them and use other means to attack, since I have other effective means and his other means aren't nearly as effective (disadvantage outside of 30 feet, no magic ranged weapon, lower dex stat). </p><p></p><p>That's why I've said in 5E dex-based martial classes like the rogue or an archer fighter are better than Str-based martials like a barbarian or heavy weapon melee guy. It's why I don't mind GWM save how it overshadows two-weapon fighting style. Melee martials have problems at high level the way 5E mobility and attacking works in this game.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 6632811, member: 5834"] I'm not sure who you play with the majority of the time. I play with real life friends. It's extremely unfair due to the way 5E is designed (concentration, limited magic items, limited feats) to not buff your friend with [I]fly[/I] if his primary means of attacking is melee. He had a bow and some ranged attacks. Dragons move fast enough to get outside range of most thrown weapons giving disadvantage on attacks and he only had a 14 Dex and 20 str. That don't work real good using the bow compared to his magic sword. In 3E you had no concentration and easy access to disposable magic items (not to mention a Christmas tree of magic items), so a melee martial usually found a means to fly on his own. A caster didn't have to worry about it. That isn't the case in 5E. It would be a real jerk move to discourage anyone from playing a melee martial concept because the casters weren't willing to cast fly to help them get into combat. I like to see my buddies have fun with their characters. So I buff them and use other means to attack, since I have other effective means and his other means aren't nearly as effective (disadvantage outside of 30 feet, no magic ranged weapon, lower dex stat). That's why I've said in 5E dex-based martial classes like the rogue or an archer fighter are better than Str-based martials like a barbarian or heavy weapon melee guy. It's why I don't mind GWM save how it overshadows two-weapon fighting style. Melee martials have problems at high level the way 5E mobility and attacking works in this game. [/QUOTE]
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5th Edition has broken Bounded Accuracy
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