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General Tabletop Discussion
*Dungeons & Dragons
5th Edition has broken Bounded Accuracy
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<blockquote data-quote="I'm A Banana" data-source="post: 6633267" data-attributes="member: 2067"><p>This sounds weird to me because it postulates that "friendship" depends on basically doing what someone else wants you to do because they're refusing to be flexible. </p><p></p><p>If someone's concept of a fun night is so fragile and special that <em>other people need to do what that person wants to keep them happy</em>, <a href="http://plausiblydeniable.com/opinion/gsf.html" target="_blank">that's basically Geek Social Fallacy 2 and 3 in action</a>. </p><p></p><p>Look, if my buddy is having girl troubles because he will only date redheads above 5'8" who weigh no more than 130 lbs, and my sister happens to be that, I'm not being a lousy friend by not setting him up with my sister. It's not my responsibility to solve his problems. If he presumes it is, and keeps asking me to set him up with my sister, he's a <em>massive jerk.</em> In fact, by saying, "No way in hell am I hooking you up with my sister, just stop being such a frickin' princess about your ladies, bro," I'm being a better friend because I'm encouraging him to not be a special snowflake and to get out of his obsessive little corner and join the rest of humanity. </p><p></p><p>I'd never expect some other character to use resources they didn't want to use to help me out. IF they do, that's nice. If they LIKE doing it, that's awesome. If they DON'T do it, I'm not going to pitch a fit. If the happiness of a player in my game depended on 100% of the time being at 100% effectiveness, I don't think that'd be a very good match - sometimes, a melee machine needs to use a bow. Sometimes, the pyromancer meets fire elements. There's a variety of challenges in the world and a myopic approach to problem-solving is not going to lead to a delightful experience. If you can't adapt, or if adaptation somehow <em>ruins the game for you</em>, you might be better off with a more solicitous table, because I'm not going to play a particular character a particular way just because you don't ever want to have to use a bow.</p><p></p><p>Screw <em>that.</em> That's not fun <em>for me.</em></p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6633267, member: 2067"] This sounds weird to me because it postulates that "friendship" depends on basically doing what someone else wants you to do because they're refusing to be flexible. If someone's concept of a fun night is so fragile and special that [I]other people need to do what that person wants to keep them happy[/I], [URL="http://plausiblydeniable.com/opinion/gsf.html"]that's basically Geek Social Fallacy 2 and 3 in action[/URL]. Look, if my buddy is having girl troubles because he will only date redheads above 5'8" who weigh no more than 130 lbs, and my sister happens to be that, I'm not being a lousy friend by not setting him up with my sister. It's not my responsibility to solve his problems. If he presumes it is, and keeps asking me to set him up with my sister, he's a [I]massive jerk.[/I] In fact, by saying, "No way in hell am I hooking you up with my sister, just stop being such a frickin' princess about your ladies, bro," I'm being a better friend because I'm encouraging him to not be a special snowflake and to get out of his obsessive little corner and join the rest of humanity. I'd never expect some other character to use resources they didn't want to use to help me out. IF they do, that's nice. If they LIKE doing it, that's awesome. If they DON'T do it, I'm not going to pitch a fit. If the happiness of a player in my game depended on 100% of the time being at 100% effectiveness, I don't think that'd be a very good match - sometimes, a melee machine needs to use a bow. Sometimes, the pyromancer meets fire elements. There's a variety of challenges in the world and a myopic approach to problem-solving is not going to lead to a delightful experience. If you can't adapt, or if adaptation somehow [I]ruins the game for you[/I], you might be better off with a more solicitous table, because I'm not going to play a particular character a particular way just because you don't ever want to have to use a bow. Screw [I]that.[/I] That's not fun [I]for me.[/I] [/QUOTE]
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5th Edition has broken Bounded Accuracy
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