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5th Edition has broken Bounded Accuracy
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<blockquote data-quote="FormerlyHemlock" data-source="post: 6634010" data-attributes="member: 6787650"><p>The obvious answer that comes to mind for a dragon that won't leave its lair is "strafe it to death." I can set up a Leomund's Hut outside and send in the monk/bardlock/paladin + 16 Owls every ten minutes or so to deal fifty to a hundred points of damage to it, then when the owls are expended, retreat to the hut and heal any damage taken with Aura of Vitality, and repeat. Odds are good that after the first time I've done that it will emerge in a rage to attack us directly, and it's at that point that the skeletons clean its clock. It can't heal itself from the damage taken because unlike us, it doesn't know Aura of Vitality.</p><p></p><p>There may be better strategies but that's the first one off the top of my head for "how do you deal with someone who refuses to leave favorable terrain."</p><p></p><p><strong>Edit: </strong>I just checked, and a red dragon's lair actions will kill a negligible number of skeletons anyway. The only one that matters is the magma, which won't even kill a single skeleton (34 HP vs. 21 damage on a failed save) and can only target maybe three skeletons at a time, and isn't usable two rounds in a row. The lair action is a complete non-factor.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6634010, member: 6787650"] The obvious answer that comes to mind for a dragon that won't leave its lair is "strafe it to death." I can set up a Leomund's Hut outside and send in the monk/bardlock/paladin + 16 Owls every ten minutes or so to deal fifty to a hundred points of damage to it, then when the owls are expended, retreat to the hut and heal any damage taken with Aura of Vitality, and repeat. Odds are good that after the first time I've done that it will emerge in a rage to attack us directly, and it's at that point that the skeletons clean its clock. It can't heal itself from the damage taken because unlike us, it doesn't know Aura of Vitality. There may be better strategies but that's the first one off the top of my head for "how do you deal with someone who refuses to leave favorable terrain." [B]Edit: [/B]I just checked, and a red dragon's lair actions will kill a negligible number of skeletons anyway. The only one that matters is the magma, which won't even kill a single skeleton (34 HP vs. 21 damage on a failed save) and can only target maybe three skeletons at a time, and isn't usable two rounds in a row. The lair action is a complete non-factor. [/QUOTE]
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5th Edition has broken Bounded Accuracy
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