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5th Edition has broken Bounded Accuracy
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<blockquote data-quote="Celtavian" data-source="post: 6634541" data-attributes="member: 5834"><p>Wow. So much wrong here. </p><p></p><p>We don't have any problems the way we run encounters. IME, we don't get challenged much if we don't run encounters in that fashion. That is in no way valid.</p><p></p><p>Ranged is more powerful than melee martial. This isn't even something that is disputable. In this game with mobility as it is, being able to deliver damage from range and move behind full cover is more powerful than having to enter into melee combat to deliver similar damage. We have a ranged power group right now. It has been quite easy in most fights. Very hard for the opponent to evade damage once the ranged archer gets Sharpshooter eliminating anything less than full cover.</p><p></p><p>Concentration isn't an issue with the game. I never even said it was. I said it was no fun. It isn't. Being locked into a single spell as the most effective way to get a melee martial into combat isn't fun for me. Giving a party member a single buff and losing access to all concentration spells (25% or so of your list) isn't fun. I never said we couldn't win because of concentration, which means nothing "wrong" with the system. I did say it wasn't a very fun option.</p><p></p><p>You're making so many assumptions that continuing to respond to questions I've answered many, many times means you're missing the answers and basing your responses on false assumptions. You play in a game so outside the standard that it's extremely hard for you to accept that my experience is not unusual at all and has been shared by many, many others on this board. It is your experience that is extremely unusual. Most groups don't run with powerful dragon allies and dragon lances. I would even go so far as to say that probably 99% of groups don't. </p><p></p><p>I have no idea what you're trying to convince me of. Your posts indicate you have missed what has been posted such as empirical proof of the superiority of ranged attacking in 5E and the concentration mechanic creating narrow solutions to combat problems in games where easy access to dragon mounts and dragon lances don't exist.</p><p></p><p>I'll be back to look at the list of ways to reduce adult dragon movement to zero. As far as the rest, I've discussed all this stuff in other threads many, many times. I've proven the math on GWF and Sharpshooter and how ranged attacking vastly overshadows other forms of combat. How str-based ranged weapons are ineffective against dragons due to deficient DPR. How concentration creates a narrow solution to a combat problem that can lead to repetitious play. This has all been proven beyond dispute. Others accept these as the new paradigm, some of us use house rules to change the game to suit our preferences. It is what it is.</p><p></p><p>Now get me that list of easy methods for reducing the speed of adult dragons to zero, so they fall out of the sky without being in melee combat requiring <em>fly</em>.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 6634541, member: 5834"] Wow. So much wrong here. We don't have any problems the way we run encounters. IME, we don't get challenged much if we don't run encounters in that fashion. That is in no way valid. Ranged is more powerful than melee martial. This isn't even something that is disputable. In this game with mobility as it is, being able to deliver damage from range and move behind full cover is more powerful than having to enter into melee combat to deliver similar damage. We have a ranged power group right now. It has been quite easy in most fights. Very hard for the opponent to evade damage once the ranged archer gets Sharpshooter eliminating anything less than full cover. Concentration isn't an issue with the game. I never even said it was. I said it was no fun. It isn't. Being locked into a single spell as the most effective way to get a melee martial into combat isn't fun for me. Giving a party member a single buff and losing access to all concentration spells (25% or so of your list) isn't fun. I never said we couldn't win because of concentration, which means nothing "wrong" with the system. I did say it wasn't a very fun option. You're making so many assumptions that continuing to respond to questions I've answered many, many times means you're missing the answers and basing your responses on false assumptions. You play in a game so outside the standard that it's extremely hard for you to accept that my experience is not unusual at all and has been shared by many, many others on this board. It is your experience that is extremely unusual. Most groups don't run with powerful dragon allies and dragon lances. I would even go so far as to say that probably 99% of groups don't. I have no idea what you're trying to convince me of. Your posts indicate you have missed what has been posted such as empirical proof of the superiority of ranged attacking in 5E and the concentration mechanic creating narrow solutions to combat problems in games where easy access to dragon mounts and dragon lances don't exist. I'll be back to look at the list of ways to reduce adult dragon movement to zero. As far as the rest, I've discussed all this stuff in other threads many, many times. I've proven the math on GWF and Sharpshooter and how ranged attacking vastly overshadows other forms of combat. How str-based ranged weapons are ineffective against dragons due to deficient DPR. How concentration creates a narrow solution to a combat problem that can lead to repetitious play. This has all been proven beyond dispute. Others accept these as the new paradigm, some of us use house rules to change the game to suit our preferences. It is what it is. Now get me that list of easy methods for reducing the speed of adult dragons to zero, so they fall out of the sky without being in melee combat requiring [I]fly[/I]. [/QUOTE]
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