Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
5th Edition has broken Bounded Accuracy
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celtavian" data-source="post: 6635909" data-attributes="member: 5834"><p>It does. That's when bad things usually happen. In 3E we countered this with a powerful healer. I built a healer in one campaign that could cast that spell that revives the dead and could quicken a <em>heal</em> for 150 points of damage. She could bring someone up pretty quick even if pasted with multiple crits. Sometimes the damage was too much. Then again that is what Fort armor was for and elemental form.</p><p></p><p> In 5E crits aren't very bad from most creatures. So not as much to worry about. Three 20s in 5E can hurt, but doesn't always kill the majority of the time.</p><p></p><p>You stated why we all scratch our head when players tell us we don't need a dedicated healer. We tried not having a dedicated healer a few times from recommendations from players on ENworld and the <em>Pathfinder</em> boards. We built a class with healing ability like a cleric, but that would do more offense. We died a ton. So we went back to the dedicated healer waiting to get people back on their feet. We couldn't survive the battles without an optimized healer. Most of the players are paranoid about playing without a character built for healing due to our play-style.</p><p></p><p>I think 5E we can get away with less healing due to how "pop up" healing functions. So far I've found the game less combat healing intensive. I hope it stays that way.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 6635909, member: 5834"] It does. That's when bad things usually happen. In 3E we countered this with a powerful healer. I built a healer in one campaign that could cast that spell that revives the dead and could quicken a [I]heal[/I] for 150 points of damage. She could bring someone up pretty quick even if pasted with multiple crits. Sometimes the damage was too much. Then again that is what Fort armor was for and elemental form. In 5E crits aren't very bad from most creatures. So not as much to worry about. Three 20s in 5E can hurt, but doesn't always kill the majority of the time. You stated why we all scratch our head when players tell us we don't need a dedicated healer. We tried not having a dedicated healer a few times from recommendations from players on ENworld and the [I]Pathfinder[/I] boards. We built a class with healing ability like a cleric, but that would do more offense. We died a ton. So we went back to the dedicated healer waiting to get people back on their feet. We couldn't survive the battles without an optimized healer. Most of the players are paranoid about playing without a character built for healing due to our play-style. I think 5E we can get away with less healing due to how "pop up" healing functions. So far I've found the game less combat healing intensive. I hope it stays that way. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
5th Edition has broken Bounded Accuracy
Top