Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
5th Edition has broken Bounded Accuracy
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FormerlyHemlock" data-source="post: 6637158" data-attributes="member: 6787650"><p>Sure. This isn't even an unusual setup for this party, except that during peacetime Vlad only keeps four to ten skellies onhand, and often leaves them at home during the day. But he's a necromancer, of course he stockpiles bones and armor, just as a noble stockpiles crossbows and a fighter stockpiles wyvern venom.</p><p></p><p>The point I was making in that post is that vanilla dragons are so laughably weak that even a midlevel party's go-to tactics will destroy it with minimal losses if it engages in any area larger than a traffic intersection. 150' x 50' isn't very big after all--the cafeteria at work is 150' by 150'. If the dragon cannot win an open field battle, he is forced onto the defensive and you use similar tactics to offensively strafe him to death. You can heal and he can't, nor does he regain legendary resistance between strafing runs. Someone who can't do offense effectively will always lose strategically unless their defense is so crushing that they interdict all intruders with perfection. A vanilla dragon can manage that against 3rd level characters, not against 11th. Therefore I make my dragons tough enough that the boring old straightforward go-to strategy becomes uncertain of success. Sorcerer levels do that for me, although I also like the idea of increasing their movement rate on the second round of flight in the same direction.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6637158, member: 6787650"] Sure. This isn't even an unusual setup for this party, except that during peacetime Vlad only keeps four to ten skellies onhand, and often leaves them at home during the day. But he's a necromancer, of course he stockpiles bones and armor, just as a noble stockpiles crossbows and a fighter stockpiles wyvern venom. The point I was making in that post is that vanilla dragons are so laughably weak that even a midlevel party's go-to tactics will destroy it with minimal losses if it engages in any area larger than a traffic intersection. 150' x 50' isn't very big after all--the cafeteria at work is 150' by 150'. If the dragon cannot win an open field battle, he is forced onto the defensive and you use similar tactics to offensively strafe him to death. You can heal and he can't, nor does he regain legendary resistance between strafing runs. Someone who can't do offense effectively will always lose strategically unless their defense is so crushing that they interdict all intruders with perfection. A vanilla dragon can manage that against 3rd level characters, not against 11th. Therefore I make my dragons tough enough that the boring old straightforward go-to strategy becomes uncertain of success. Sorcerer levels do that for me, although I also like the idea of increasing their movement rate on the second round of flight in the same direction. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
5th Edition has broken Bounded Accuracy
Top