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General Tabletop Discussion
*Dungeons & Dragons
5th Edition has broken Bounded Accuracy
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<blockquote data-quote="Celtavian" data-source="post: 6639667" data-attributes="member: 5834"><p>So the trick once again is providing illumination the dragon can't use that you can use to exceed your darkvision range while using invisibility to stay out of his blindsight range. Another thing to set up in your complex strategy. Another thing the casters need to set up for the rogue unless he is an Arcane Trickster. So owl flying with torch near dragon? Or arrow with light spell stuck into ground near dragon? At least this one is arguably easier to overcome once you have the dragon restrained with <em>bigby's hand</em>, especially considering the rogue won't fear the breath weapon unless it is a Con based breath weapon. He can save pretty easily with a good dex save. If he is an Arcane Trickster, he can pick up the new <em>absorb elements</em> spell to pretty much guarantee the most he will take the few times he misses his save is a 1/4 damage since evasion is not damage resistance and does stack with <em>absorb elements</em>, though he will have to use one of his precious non-enchantment/illusion slots to obtain the spell usually reserved for <em>haste</em> and <em>shield</em>. </p><p></p><p>Sure, once the rogue solves the visibility issues, he can sneak attack. Hopefully a group with a rogue has taken account of this variable prior to the attack and will set it up to keep the rogue's damage high. I don't think it would be too hard for a rogue to set up outside the range of the dragon and use some means to light it once it has been restrained. Visibility while not restrained would be a great deal trickier. <em>bigby's hand</em> won't work quite as well on an ancient dragon.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 6639667, member: 5834"] So the trick once again is providing illumination the dragon can't use that you can use to exceed your darkvision range while using invisibility to stay out of his blindsight range. Another thing to set up in your complex strategy. Another thing the casters need to set up for the rogue unless he is an Arcane Trickster. So owl flying with torch near dragon? Or arrow with light spell stuck into ground near dragon? At least this one is arguably easier to overcome once you have the dragon restrained with [I]bigby's hand[/I], especially considering the rogue won't fear the breath weapon unless it is a Con based breath weapon. He can save pretty easily with a good dex save. If he is an Arcane Trickster, he can pick up the new [I]absorb elements[/I] spell to pretty much guarantee the most he will take the few times he misses his save is a 1/4 damage since evasion is not damage resistance and does stack with [I]absorb elements[/I], though he will have to use one of his precious non-enchantment/illusion slots to obtain the spell usually reserved for [I]haste[/I] and [I]shield[/I]. Sure, once the rogue solves the visibility issues, he can sneak attack. Hopefully a group with a rogue has taken account of this variable prior to the attack and will set it up to keep the rogue's damage high. I don't think it would be too hard for a rogue to set up outside the range of the dragon and use some means to light it once it has been restrained. Visibility while not restrained would be a great deal trickier. [I]bigby's hand[/I] won't work quite as well on an ancient dragon. [/QUOTE]
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5th Edition has broken Bounded Accuracy
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