Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
5th Edition -- Help Me Break the Game!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Paraxis" data-source="post: 6357026" data-attributes="member: 13009"><p>Historically the path of optimization to the point of breaking the game lies in a few different areas.</p><p></p><ul> <li data-xf-list-type="ul">Multiclass level dipping</li> <li data-xf-list-type="ul">Spells and spell combinations</li> <li data-xf-list-type="ul">Action economy, extra attacks and action surge like abilities, bonus actions</li> <li data-xf-list-type="ul"></li> </ul><p></p><p>So far it seems like the greatest benefit of multiclassing is to help with the other two categories. So taking a couple levels of fighter for action surge, or a couple levels of rogue for cunning action, or mixing spellcasting classes for spell diversity, seem like your best bets. </p><p></p><p>I think the bard class with it's magical secrets ability will be the center of some very good game breaking combinations especially as more and more spells are released, bard might just be the top tier casting class at higher levels.</p><p></p><p>But my best advice to game the system and optimize is know your DM. Just like in poker don't just play the game play the person, so look at house rules for exploits, play his pet race, if he uses fumble rules play a halfling, stuff like that. </p><p></p><p>I love theory crafting and optimization and hope we can get this back on track, I have been breaking the game and having fun with it since 1st edition with my dart throwing weapon specialist fighters, and in 2nd edition with my bladesinger kit elves, always looking for the best exploits.</p></blockquote><p></p>
[QUOTE="Paraxis, post: 6357026, member: 13009"] Historically the path of optimization to the point of breaking the game lies in a few different areas. [LIST] [*]Multiclass level dipping [*]Spells and spell combinations [*]Action economy, extra attacks and action surge like abilities, bonus actions [*] [/LIST] So far it seems like the greatest benefit of multiclassing is to help with the other two categories. So taking a couple levels of fighter for action surge, or a couple levels of rogue for cunning action, or mixing spellcasting classes for spell diversity, seem like your best bets. I think the bard class with it's magical secrets ability will be the center of some very good game breaking combinations especially as more and more spells are released, bard might just be the top tier casting class at higher levels. But my best advice to game the system and optimize is know your DM. Just like in poker don't just play the game play the person, so look at house rules for exploits, play his pet race, if he uses fumble rules play a halfling, stuff like that. I love theory crafting and optimization and hope we can get this back on track, I have been breaking the game and having fun with it since 1st edition with my dart throwing weapon specialist fighters, and in 2nd edition with my bladesinger kit elves, always looking for the best exploits. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
5th Edition -- Help Me Break the Game!
Top