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<blockquote data-quote="jgsugden" data-source="post: 6767177" data-attributes="member: 2629"><p>Role vs roll: If a being could choose to do something with no realistic chance of failure, the character should be capable to just declare the action. If they wanted to do it, but in a real world equivalent situation there would be a chance of failure Anda significance in game if they fail, they should roll. Per the PHB, intelligence should be used for the roll when you need to draw on logic, education, memory or deductive reasoning. </p><p></p><p>If you told the players something that might be forgotten? Roll. If the roll succeeds, tell the players if they forgot. If the roll fails, congratulate the players on being smarter than their characters,but the characters forgot so a player that remembers should act like they don't.</p><p></p><p>Meet a sphinx with a riddle? Roll. If they succeed, give the players hints until they get the riddle themselves. If they fail and a player figures it out, congratulate the player on being smarter than their character, but tell them that the answer escapes their character.</p><p></p><p>Does this mean that you need players to rolleverytime they use their brain? No. Only when there is a meaningful and significant chance of failure. Knowing the ingredients that go in an ancient elven recipe might require some rare knowledge, but if there is no significance in the game based upon whether the pc knows it? Leave it up to the players to decide if they know it. If a character has the sailor background, there are some things he will know about the sea without rolling that other pcs might need to roll to see if they know. It is all judgment calls....</p></blockquote><p></p>
[QUOTE="jgsugden, post: 6767177, member: 2629"] Role vs roll: If a being could choose to do something with no realistic chance of failure, the character should be capable to just declare the action. If they wanted to do it, but in a real world equivalent situation there would be a chance of failure Anda significance in game if they fail, they should roll. Per the PHB, intelligence should be used for the roll when you need to draw on logic, education, memory or deductive reasoning. If you told the players something that might be forgotten? Roll. If the roll succeeds, tell the players if they forgot. If the roll fails, congratulate the players on being smarter than their characters,but the characters forgot so a player that remembers should act like they don't. Meet a sphinx with a riddle? Roll. If they succeed, give the players hints until they get the riddle themselves. If they fail and a player figures it out, congratulate the player on being smarter than their character, but tell them that the answer escapes their character. Does this mean that you need players to rolleverytime they use their brain? No. Only when there is a meaningful and significant chance of failure. Knowing the ingredients that go in an ancient elven recipe might require some rare knowledge, but if there is no significance in the game based upon whether the pc knows it? Leave it up to the players to decide if they know it. If a character has the sailor background, there are some things he will know about the sea without rolling that other pcs might need to roll to see if they know. It is all judgment calls.... [/QUOTE]
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