Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
5th Edition Intelligence
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sacrosanct" data-source="post: 6767347" data-attributes="member: 15700"><p>Is that what you took from my comment? Dude, I AM a game designer, so I very much do care about and understand the importance of game design from a mechanical context. The point you're missing is that you seem to be arguing that people are forced into doing something they don't want because option X is mechanically inferior in some way (either due to lower frequency of being needed or just plain a lower modifier) to option Y. I'm here to tell you that not I, nor anyone I game with, feel forced or coerced by a rule to play a character in a different way than what we want to. We are not slaves to the highest maximized PC. If anyone I know wants to play an intelligent fighter, we do so, because it's the most fun to role play, and that extra +1 we might be missing somewhere else isn't missed at all. </p><p></p><p>Also, just so you know, I have played 1e nonstop from 1981 to 2012 when 5e playtest came out, so I'm more than familiar with how Charisma worked then. Judging by your statement, it seems clear that you never actually played 1e. Charisma did have a mechanic tied to it. A very important one. Reaction and hireling loyalty. If you think Charisma was a dump stat that had no impact, then you missed half of what AD&D was about.</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 6767347, member: 15700"] Is that what you took from my comment? Dude, I AM a game designer, so I very much do care about and understand the importance of game design from a mechanical context. The point you're missing is that you seem to be arguing that people are forced into doing something they don't want because option X is mechanically inferior in some way (either due to lower frequency of being needed or just plain a lower modifier) to option Y. I'm here to tell you that not I, nor anyone I game with, feel forced or coerced by a rule to play a character in a different way than what we want to. We are not slaves to the highest maximized PC. If anyone I know wants to play an intelligent fighter, we do so, because it's the most fun to role play, and that extra +1 we might be missing somewhere else isn't missed at all. Also, just so you know, I have played 1e nonstop from 1981 to 2012 when 5e playtest came out, so I'm more than familiar with how Charisma worked then. Judging by your statement, it seems clear that you never actually played 1e. Charisma did have a mechanic tied to it. A very important one. Reaction and hireling loyalty. If you think Charisma was a dump stat that had no impact, then you missed half of what AD&D was about. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
5th Edition Intelligence
Top