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5th Edition Intelligence
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<blockquote data-quote="Lanliss" data-source="post: 6770504" data-attributes="member: 6801219"><p>I am pretty sure that somewhere it is said that 8 is average human intelligence, though I may be wrong. Assuming this is true the 3 minimum required for sentience is only a little bit under the average intelligence score. 6 int would be your average Morin who doesn't know how to work a television. 13-15 could be Einstein/Tesla level. 20 is a legendary intelligence, unheard of remembering capabilities. You will never lose your keys if you have 20 int, even if someone steals them. You will simply remember that they were stolen, and know where to find them. But seriously, 8 intelligence is not that bad irl. It is just bad in the game world, where you can run into villains as clever as Einstein.</p><p></p><p>On an unrelated note, to everyone here, think about the real world. Where is intelligence applied? The only things that come to mind are teaching and inventing. Of course, by RAW the players cannot invent the A-bomb, so this is where intelligence suffers as a score, I think. To make int as valuable as any other stat, you would have to allow all the uses of intelligence in the real world to occur in game. Once your wizard rouge is able to invent cloaking technology intelligence will stop looking like a bad choice.</p></blockquote><p></p>
[QUOTE="Lanliss, post: 6770504, member: 6801219"] I am pretty sure that somewhere it is said that 8 is average human intelligence, though I may be wrong. Assuming this is true the 3 minimum required for sentience is only a little bit under the average intelligence score. 6 int would be your average Morin who doesn't know how to work a television. 13-15 could be Einstein/Tesla level. 20 is a legendary intelligence, unheard of remembering capabilities. You will never lose your keys if you have 20 int, even if someone steals them. You will simply remember that they were stolen, and know where to find them. But seriously, 8 intelligence is not that bad irl. It is just bad in the game world, where you can run into villains as clever as Einstein. On an unrelated note, to everyone here, think about the real world. Where is intelligence applied? The only things that come to mind are teaching and inventing. Of course, by RAW the players cannot invent the A-bomb, so this is where intelligence suffers as a score, I think. To make int as valuable as any other stat, you would have to allow all the uses of intelligence in the real world to occur in game. Once your wizard rouge is able to invent cloaking technology intelligence will stop looking like a bad choice. [/QUOTE]
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