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5th Edition Ogre Characters - Help with house rules.
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<blockquote data-quote="JBobb" data-source="post: 6722574" data-attributes="member: 6802394"><p>Maybe something like this?</p><p></p><p>Giant-kin Racial Traits </p><p> _Ability Score Increase: Your Strength increases by 2 and Constitution increases by 1. </p><p> _Age: Giant-kin reach maturity at about 24 years old and can live for about 125 years. </p><p> _Giant Blood:In addition to being affected by spells and affects that work on humans, you are affected by spells and effects that work on giants as well.</p><p> _Languages: You can speak, read and write Giantish and Common. </p><p> _Size:Giant-kin stand between 8 to 9 feet tall and have heavy builds (take height in inches and multiply by 6.5 for average weight). Your Size is Large. You take up twice the amount of space as a human and can reach up to 10 feet.</p><p> _Speed: Your base walking speed is 30 feet. </p><p> _Weapon/Armor Restrictions:Armor made for a Giant-kin weighs twice as much as normal and costs 50% more than normal. Two-handed weapons (other than those with the Reach special quality) and Versatile weapons can be used one-handed with full benefit.</p><p></p><p>Monsters aren't built exactly the same as characters and 5e's design philosophy is nothing but positives for ability scores (no negatives to scores rolled due to race). Consider the ability of Large creatures to wield two-handed weapons one-handed with full benefit, reach 10 feet and carry double the amount of weight than man-sized characters as well. No need to give them a bump to maximum Strength as they get those extra advantages. Darkvision is a designers choice, you may want it, the build I have does not. Feel free to tinker away though. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="JBobb, post: 6722574, member: 6802394"] Maybe something like this? Giant-kin Racial Traits _Ability Score Increase: Your Strength increases by 2 and Constitution increases by 1. _Age: Giant-kin reach maturity at about 24 years old and can live for about 125 years. _Giant Blood:In addition to being affected by spells and affects that work on humans, you are affected by spells and effects that work on giants as well. _Languages: You can speak, read and write Giantish and Common. _Size:Giant-kin stand between 8 to 9 feet tall and have heavy builds (take height in inches and multiply by 6.5 for average weight). Your Size is Large. You take up twice the amount of space as a human and can reach up to 10 feet. _Speed: Your base walking speed is 30 feet. _Weapon/Armor Restrictions:Armor made for a Giant-kin weighs twice as much as normal and costs 50% more than normal. Two-handed weapons (other than those with the Reach special quality) and Versatile weapons can be used one-handed with full benefit. Monsters aren't built exactly the same as characters and 5e's design philosophy is nothing but positives for ability scores (no negatives to scores rolled due to race). Consider the ability of Large creatures to wield two-handed weapons one-handed with full benefit, reach 10 feet and carry double the amount of weight than man-sized characters as well. No need to give them a bump to maximum Strength as they get those extra advantages. Darkvision is a designers choice, you may want it, the build I have does not. Feel free to tinker away though. :) [/QUOTE]
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