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General Tabletop Discussion
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5th edition Ranger: Why does every class have to have it's own schtick?
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<blockquote data-quote="Sacrosanct" data-source="post: 6763959" data-attributes="member: 15700"><p>And yet in the game world, millions of people who are neither ranger or druid spend their entire lives living out in the wilds. Or are you trying to argue that anyone the PCs might meet who lives in the wild must be a ranger, druid, or have some other similar power? That seems....pretty odd. </p><p></p><p>And what are you talking about that hermit or outlander background lets you stay less than a week from civilization? Have you read those backgrounds? That's where you "spend your formative years", and where you grew up, where you spent most of your life. Not less than a week.</p><p></p><p></p><p></p><p>I have played 1e as my preferred edition from 1981 until 2012 (with the introduction of 5e playtest). You are clearly mistaken in just about every assumption here. For one, plenty of monsters required magical weapons to hit, so your earlier claim of more resistant monsters in modern editions required rangers to have magic sooner is objectively untrue. Secondly, a level 4 PC in 1e was called a <em>hero</em>, and for a reason. A 4th level party could take on a dragon. IIRC, a white dragon's HD was 4-7. So not only could you, but it did happen.</p><p></p><p>Yes, you avoided combat when you could, but you are very mistaken that you couldn't take on "scary" monsters until you reached name level. As I just said above, most of the game was played, and most of the adventures published were before name level. Do you think we all just ran away from everything all the time for most of our gaming?</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 6763959, member: 15700"] And yet in the game world, millions of people who are neither ranger or druid spend their entire lives living out in the wilds. Or are you trying to argue that anyone the PCs might meet who lives in the wild must be a ranger, druid, or have some other similar power? That seems....pretty odd. And what are you talking about that hermit or outlander background lets you stay less than a week from civilization? Have you read those backgrounds? That's where you "spend your formative years", and where you grew up, where you spent most of your life. Not less than a week. I have played 1e as my preferred edition from 1981 until 2012 (with the introduction of 5e playtest). You are clearly mistaken in just about every assumption here. For one, plenty of monsters required magical weapons to hit, so your earlier claim of more resistant monsters in modern editions required rangers to have magic sooner is objectively untrue. Secondly, a level 4 PC in 1e was called a [i]hero[/i], and for a reason. A 4th level party could take on a dragon. IIRC, a white dragon's HD was 4-7. So not only could you, but it did happen. Yes, you avoided combat when you could, but you are very mistaken that you couldn't take on "scary" monsters until you reached name level. As I just said above, most of the game was played, and most of the adventures published were before name level. Do you think we all just ran away from everything all the time for most of our gaming? [/QUOTE]
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5th edition Ranger: Why does every class have to have it's own schtick?
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