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General Tabletop Discussion
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5th edition Ranger: Why does every class have to have it's own schtick?
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<blockquote data-quote="Greg K" data-source="post: 6764184" data-attributes="member: 5038"><p>Lol. We must have different 3e DMGs. In the tailor vs status quo encounter section of my 3e, mine talks about Status Quo encounters in which things are where they are because it makes sense in the world not character level. It even mentions the choice of using just status quo encounters. In the discussion of CR and ECL for encounter design, it mentioned including some encounters from which players must run or die.</p><p>So, I would say don't blame 3e, but rather many dms if that was your experience.</p></blockquote><p></p>
[QUOTE="Greg K, post: 6764184, member: 5038"] Lol. We must have different 3e DMGs. In the tailor vs status quo encounter section of my 3e, mine talks about Status Quo encounters in which things are where they are because it makes sense in the world not character level. It even mentions the choice of using just status quo encounters. In the discussion of CR and ECL for encounter design, it mentioned including some encounters from which players must run or die. So, I would say don't blame 3e, but rather many dms if that was your experience. [/QUOTE]
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5th edition Ranger: Why does every class have to have it's own schtick?
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