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5th edition Ranger: Why does every class have to have it's own schtick?
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<blockquote data-quote="TheLoneRanger1979" data-source="post: 6767484" data-attributes="member: 6804148"><p>I know what you mean. It was probably unavoidable, just because of the long lasting standing of the class, its popularity with the player base and the fact that it seams to have underwent more changes in flavor and role over time, then most of the other classes combined. Especially with 3.5E and 4E. This sort of leads to many starting concepts people have about it. Most of all, players that got into DnD in the last decade will by default have dramatically different ideas and concepts about what a ranger will be. It's my impression that the way WoTC has chosen to deal with it in the final version (the play tests were quite a bit different), was to merge the older concepts with the newer ones, while some of us would largely prefer to see the concepts "fleshed out" in archetypes or sub classes.</p></blockquote><p></p>
[QUOTE="TheLoneRanger1979, post: 6767484, member: 6804148"] I know what you mean. It was probably unavoidable, just because of the long lasting standing of the class, its popularity with the player base and the fact that it seams to have underwent more changes in flavor and role over time, then most of the other classes combined. Especially with 3.5E and 4E. This sort of leads to many starting concepts people have about it. Most of all, players that got into DnD in the last decade will by default have dramatically different ideas and concepts about what a ranger will be. It's my impression that the way WoTC has chosen to deal with it in the final version (the play tests were quite a bit different), was to merge the older concepts with the newer ones, while some of us would largely prefer to see the concepts "fleshed out" in archetypes or sub classes. [/QUOTE]
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5th edition Ranger: Why does every class have to have it's own schtick?
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