Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
6-8 Encounter Adventuring Day as the Key to Combat as Sport/War in 5e
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sword of Spirit" data-source="post: 6810304" data-attributes="member: 6677017"><p>I pretty much run my game like that overall. At this early stage in 5e (been running it since the beginning, but still not sure I've entirely pinned down the power balance between PCs vs. monsters) I tend to check how difficult an encounter will be, but eventually that will probably become a rare thing for me to do.</p><p></p><p>My "starter dungeon" for the 1st-level PCs in my current game involves them waking up in a dungeon with no gear, and having to explore it to try to get gear and not die. They found pieces of wood to use as clubs (and there is a pen-knife and a crowbar also), and eventually miner's picks. Three party members have attack cantrips. No armor for anyone.</p><p></p><p>They decided to go the direction that led right into the centipedes' lair (though they didn't know it), got green slime dropped on one of them, etc. Out of the total of 5 giant centipedes they fought, only one managed to hit before it went down, and the character made her save. So the dice have really been on their side. (One character got swarmed by a centipede swarm though, and may have a phobia now.) Failed saves vs giant centipede poison can be nasty on 1st-level characters.</p><p></p><p>Hopefully things are a bit more hairy for them later on in this dungeon...</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 6810304, member: 6677017"] I pretty much run my game like that overall. At this early stage in 5e (been running it since the beginning, but still not sure I've entirely pinned down the power balance between PCs vs. monsters) I tend to check how difficult an encounter will be, but eventually that will probably become a rare thing for me to do. My "starter dungeon" for the 1st-level PCs in my current game involves them waking up in a dungeon with no gear, and having to explore it to try to get gear and not die. They found pieces of wood to use as clubs (and there is a pen-knife and a crowbar also), and eventually miner's picks. Three party members have attack cantrips. No armor for anyone. They decided to go the direction that led right into the centipedes' lair (though they didn't know it), got green slime dropped on one of them, etc. Out of the total of 5 giant centipedes they fought, only one managed to hit before it went down, and the character made her save. So the dice have really been on their side. (One character got swarmed by a centipede swarm though, and may have a phobia now.) Failed saves vs giant centipede poison can be nasty on 1st-level characters. Hopefully things are a bit more hairy for them later on in this dungeon... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
6-8 Encounter Adventuring Day as the Key to Combat as Sport/War in 5e
Top