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General Tabletop Discussion
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6-8 encounters/day - how common is this?
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<blockquote data-quote="GameOgre" data-source="post: 6836602" data-attributes="member: 57914"><p>One thing I didn't see mentioned is that you can divorce resting from real time. For instance you could give have 6-8 encounters between full rests like the game was meant to do while traveling across the land and only having one encounter per day. The PC's would use up resources and suffer wounds while traveling and only recover from them once there journey was ended (and the encounters were resolved).</p><p></p><p>The PC's could still sleep and rest ect while traveling in the form of short rests.</p><p></p><p>People who want to view it as the DM being forced to run 6-8 encounters every day are wrong(but the average might very well be per day). The game is oriented around 6-8 encounters between full recoveries how much in game time is between those recoveries is very flexible.</p></blockquote><p></p>
[QUOTE="GameOgre, post: 6836602, member: 57914"] One thing I didn't see mentioned is that you can divorce resting from real time. For instance you could give have 6-8 encounters between full rests like the game was meant to do while traveling across the land and only having one encounter per day. The PC's would use up resources and suffer wounds while traveling and only recover from them once there journey was ended (and the encounters were resolved). The PC's could still sleep and rest ect while traveling in the form of short rests. People who want to view it as the DM being forced to run 6-8 encounters every day are wrong(but the average might very well be per day). The game is oriented around 6-8 encounters between full recoveries how much in game time is between those recoveries is very flexible. [/QUOTE]
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6-8 encounters/day - how common is this?
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